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Hitlerecka

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  1. Simple, just select the item you want to place in obj window and drag and drop in the cell
  2. If I´m not mistaken, and of course if you have 3ds max, try the lattice modifier, search for a tutorial in youtube, you´ll see is a very practical tool
  3. Hi, I can not help you because I don´t know how npc works, I know about modelling. If you´re going to use them in your quest proyect, I think that there is not necesity to merge them in a plugin cause they sould be in to the quest plugin
  4. Hi, there are a couple of DLC sized proyects being developed. Look at this: http://www.moddb.com/mods/fallout-4-rise-of-the-great-khanate-wyoming http://www.moddb.com/mods/maxwells-world As far I know they are active.
  5. Hello, first of all, let me help you, what do know about modding?
  6. Hello, since last year I´ve working on some models, outfits and weapons exactly, I have a little experience in modding new vegas and fallout 3 but now, seeing that FO4 have changed, I´m mired in modding. Recently I learned a lot on the outfit related question, but I don´t know what steps I have to follow to add a weapon in the game. Please I need some steps on 3ds max and nifskope. thanks
  7. Hi, i think that this videos will be helpful: https://www.youtube.com/playlist?list=PLCW8BYqMR7Ei21WahZciSqRATOEfjw8H6
  8. ok thanks a lot, I´try to do it in blender, thanks again
  9. Sorry, I forgot to tell you, another thing you could do is prove changing the settings when you´re importing to 3ds max
  10. I had the same problem with 3dsmax 2016. I managed to fix it working with 3ds Max 2012
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