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Load order does not work


q155

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I made a mod that change the rate of exp you gain when you perform a skill

 

for example, every time u jump u gain 0.3 acrobatic, and say I changed it to 0.6 or something

 

but it does not work, I made one of these before and it worked, but after I reinstalled oblivion it stopped working

 

I tried changing the load order to highest and still nothing

 

I have a lot of other mods though

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I made a mod that change the rate of exp you gain when you perform a skill

 

for example, every time u jump u gain 0.3 acrobatic, and say I changed it to 0.6 or something

 

but it does not work, I made one of these before and it worked, but after I reinstalled oblivion it stopped working

 

I tried changing the load order to highest and still nothing

 

I have a lot of other mods though

 

Check for conflicting records. OBMM can do this with the "New Conflict Detector" under the utilities button, though it's somewhat crude, TES4Edit is a little more in depth. If two or more plugins alter the same record in Oblivion.esm only the last one loaded will take effect. If this isn't the issue, than it's most likely an error in your script.

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Yes, CS scripting can be tricky when the script compiles but has error(s), it will just terminate silently in game. Check the script structure in TES4Edit and look for entries marked as "unresolved" or something like it to have a starting point where the problem is.

 

Another way is using messages or "PrintToConsole" if using OBSE to generate debugging messages in the logical flow, if an expected message does not show up (ingame) it means the script is being terminate somewhere just before it.

Edited by nosisab
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its overwrriten by OOO.esp

 

but OOO has a lower loading order than my esp, how to fix it?

 

thx

 

Simply change the load order and move your mod at the bottom.

However the default Oblivion menu doesn't allow load order changes. You have to use OBMM (Simple and fast) or Wrye Bash (For expert users only)

 

 

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its overwrriten by OOO.esp

 

but OOO has a lower loading order than my esp, how to fix it?

 

thx

 

Simply change the load order and move your mod at the bottom.

However the default Oblivion menu doesn't allow load order changes. You have to use OBMM (Simple and fast) or Wrye Bash (For expert users only)

 

I have OBMM,and I did that already and it still dont work, thats why Icame here to ask in the first place

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If your mod is lower then OOO in the list, it can't be overwritten by it.

Instead your mod must overwrite OOO changes, unless OOO change the value with a script.

 

If it use a script, you must open OOO with the CS, search that script and delete/comment ONLY the line that apply this change.

Edited by forli
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I know I sound stupid but how to add a script to override OOO

 

or is anyway to force my mod to over ride other mods?

 

If I disable OOO.esp, then the conflict detector says that it is conflicting with oblivion.esm

 

how to fix that?

Edited by q155
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