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Better energy green mod idea


SignorNessuno

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I was thinking: although we have the "turbine" wind, obtained by the propeller of an airplane. While the rest are just noisy fuel generators.

I wondered: why not create a mod that allows the creation of solar panels to be placed anywhere, even on the roofs of our homes.

And since the "whirlwind" seem rather cumbersome and nonsense, in the vanilla game, why not create version "correct."

Certainly they will be much larger and larger, compared to a normal vanilla turbine.

But at least we avoid the loud noise of the generators, the wind and the sun provide the energy our settlement.

What do you think?

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http://www.nexusmods.com/fallout4/mods/6199/?

Solar Power Generators

 

http://www.nexusmods.com/fallout4/mods/8172/?

craftable solar panels and fusion reactor

 

here are two so far

it's already done the solar pannel? Neat!

Il still curios for the wind turbine. Indeed can be even "vertical"

 

http://www.ideegreen.it/wp-content/uploads/2012/02/windspire.jpeg

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There may be another windmill coming with Far Harbor...A better fuel mod might include BioDiesel making things...IRL you can make diesel in your shed with used French Fry Oil and some other bits. GeoThermal generators were a lore thing in F:NV, so why not...

 

[home made biodiesel](

) just need a source of ethanol(really hard alcohol) and veggie oil. Edited by Hecateus
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There may be another windmill coming with Far Harbor...A better fuel mod might include BioDiesel making things...IRL you can make diesel in your shed with used French Fry Oil and some other bits. GeoThermal generators were a lore thing in F:NV, so why not...

 

[home made biodiesel](

) just need a source of ethanol(really hard alcohol) and veggie oil.

this!

Wait a windmill with Farharbor? Really? :o

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