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Hi,

 

It's been a good time now that I'm into modding, I gained experience with load orders, installing mods, management, merging, using FNVedit, making FOMODS for myself, doing my GECK own fixes, cleaning my files, anyway, that sort of stuff. But since the Patch 1.4, I'm trying to solve a crashing problem, I can't find it and it's becoming really annoying.

 

So, to explain, After 5 to 30 min of gameplay, I crash, random, but always at the loading screen (traveling or simply changing cells). It was tested on a clean Steam Install, and on a Clean save (Restarted from the beginning). I do use NV Configator, I don't use Stutter Remover 4-1-28 (which is outdated), And I don't use 4gb Enabler NVSE, which cause rapid talking NPCs to my game, even with the updated version on the NVSE Page. I do use NVSE v2 BETA . I've already put "iNumHWThreads=2" for my PC in my Fallout.ini & Fallout_default.ini Files. Oh and I'm playing with a controller, but my drivers aren't outdated, I tested my game without a controller, and it does the same thing, crash.

 

Load Order

 

 

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System Info

 

 

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Anyway, if by any chance someone can help me with my problem, PLEASE, say something, I haven't played the Old World Blues DLC yet, which I'm quite excited about, but i just can't, because of these crashes.

Edited by commander_tak
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It,s the 1.4 patch. There are a couple of problems that seemed to have cropped up with the patch. The first is with companions, both modded and vanilla. The patch did something to the companion AI and now having a companion or even being in the same cell as a companion seems to cause crashes. The next problem is with the number of mods. My first play through of NV I was running 120 to 140 mods, now anything nearing 100 and you can get random crashes. Some people are claiming more than 75 mods will cause crashes. I don't think there is a resolution yet, other than using fewer mods and not traveling with companions. I have had some luck with the companion mod Willow, if you want to try that.

 

It is possible there are other problems as well.

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Even with no companions, there's crashes, I'm much of a loner, so companions aren't really my style.

Well, I'll try to reduce the number of my mods then, see if there's any difference.

Since I'm at it I'll uncheck my IWR mod, I just saw in one Nexus post, it can cause crashes.

 

But thanks for the info. But please, more suggestions are always welcome!

Edited by commander_tak
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Are you using NVSE 2Beta9 (the latest one)? There have been some reports that IWR is causing conflicts since 1.4. I encourage you to try Configator, it's very user friendly with good explanations and it definitely can help performance. I have a similar computer set up, Win7 64, i7 875, 16gig ram and a GTX 480. Through Configator I set up all 8 threads and preload every option available which helps memory use between cells and reduces crash/hangs. Using Win7 64 and an i7 CPU with 6gig ram you really should try fnv4gb again. I had the same problems you're describing and by simply extracting the fnv4gb zip into your fallout new vegas folder (the one with the .exe and .ini's) and making a short cut to your desktop to launch the game with you may be surprised. This is the first I've heard of sound problems associated with fn4gb and given what that program does I can't figure out how the sound speed up could happen. It could have been a case of conflicting mods or more likely a sound configuration error (Configator can fix that too).

 

That's all I can think of but I'm beginning to think that the first thing every multicore 64 bit user should do whenever a new patch is installed is to uninstall/reinstall the game right off the bat, sad but seemingly true!

 

Oh yeah, have you tried MasterUpdating with FNVEdit (helped my game out tremendously)?

Edited by maboru
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  Quote
Are you using NVSE 2Beta9 (the latest one)? There have been some reports that IWR is causing conflicts since 1.4. I encourage you to try Configator, it's very user friendly with good explanations and it definitely can help performance. I have a similar computer set up, Win7 64, i7 875, 16gig ram and a GTX 480. Through Configator I set up all 8 threads and preload every option available which helps memory use between cells and reduces crash/hangs.

  • This has been already been done.

 

And FNV 4gb Enabler doesn't work more even with the shortcut, it's a shame, it used to work properly, i don't even know what happened :sad:

 

Master Updating with FNVedit? Uhm, no, I don't even know how to do it, If i remember, there was a FNVedit Manual isn't it? or mini-tutorial anyone? * I found it in the FNVedit Training Manual, I'm trying it right now.

 

* if it meant about a Merged Patch, i do it every time, except in this load order, i deleted before posting it, which i don't know why i did this, but anyway.

Edited by commander_tak
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@ maboru

 

Well After doing my Master Update, it seems that it doesn't crash anymore, or at least, don't crash every 20 min, I played approximately 2 hours, and no crash at all. I haven't tested the DLCs yet, and I can't find any fix for my 4gb RAM Enabler, but at least, I don't have repetitive crashes.

 

Kudos to you.

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That's good, FNVEdit to the rescue again! I recently posited this on another thread; do you use the d3d9.dll fix (or is it in your fallout new vegas directory)? Something about it disables part of fnv4gb.

 

Geez Gothika, you nailed FNVEdit merging and skipped right over MasterUpdate? Actually that's what got me through the 1.2 patch, been using ever since.

Edited by maboru
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