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Survival Mode Improving Mods?


Tilarium

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Hey everyone. Now that Survival Mode is out and I can play with mods again I was thinking about going through finding a new series of mods to DL and install. Was looking for suggestions of which ones I should get. Also, any that are improving on Survival Mode issues or just making it more in depth or fun overall? I've always been a fan of IMPs More Complex Needs, is there a mod similar to that?

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The only two mods I use that directly effect Survival Mode are Wearable Backpacks and Pouches and Survival Mode Console.

 

I always use the first one anyway, but it really comes into it's own in Survival (I keep backpack carry capacities at 50 lbs and pouches at no more than 25 lbs though - I want rhem to be reasonably useful, not overpowered).

 

I use the second one cuz I rename my settlers and use Precise Moving and Rotating when crafting settlements.

 

While I've looked at Campsite - Simple Wasteland Camping, I feel like it would nerf part of the strategic think behind playing Survival; putting to gether your kit (weapon & armor selection, how much food, water and meds to carry, etc), and planning your travel route - which includes knowing where to sleep.

 

I know some people hate not being able to quick save, with talk about instability with the current beta, but I really haven't had many problems.

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I use Survival Mode Transition Save as a sort-of checkpoint system, helps you not feel like your entire "day" is wasted because of a lucky shot from a raider. And if you want a more immersive role-plays character options you can try SPECIAList (*cough cough*).

 

Oh, and I have become a huge fan of War of The Commonwealth. Nothing says Survival Mode like everywhere you turn there is something waiting to kill you. Wether it's ferals wandering through Concord, or a Supermutant Behemoth who stopped by Red Rocket for breakfast. Yes, I literally woke up and there a Behemoth wandering around outside! It was awesome.

Edited by JTL2
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