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JTL2

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  1. To clarify for anyone having issues: Create a Copy of CreationKit.ini in your C:\Program Files (x86)\Steam\steamapps\common\Fallout 4 folder and rename it CreationKitCustom.ini. Open your newly created CreationKitCustom.ini file. Delete everything inside and copy the following code: [General] bAllowMultipleMasterLoads=1 Save and exit Notepad. Re-launch Creation Kit (if you left it running). Cheers!
  2. That's not the right Actor. You need to find an Actor called "Workshop Bot" or something to that effect. It's the Actor template which all Automaton bots are based on. If you change that to Essential, then you should get what you want. Though most Workshop Bots require Robot Repair Kits, and I believe Inspirational removes the damage you do to companions.
  3. If you're running the Achievements mod, that would do it as well. I have been using it, and it tricks Fallout into thinking your not modded. If the F4SE Masters integrating something like that into their work, all the better.
  4. What happens if you remove the mesh or texture? I don't mod armor, but when I've seen them, there's a list of body parts each armor piece is connect to. What if you disconnect it from the head, or assign it to something else?
  5. I'm out of cookies, so I want some elves to. Mmmm, chocolate.... :tongue:
  6. If only I could opt-out of updates on Steam. That's the real issue. I've opted out of betas, but now Steam as released version 1.5.211, the beta F4SE (which I was using) is for 1.5.210. But now, I've lost the Achievement mod until F4SE gets updated. :confused:
  7. I'm confused. You found a mod that returns things you want to Survival, but instead rather bring Hardcore things to Very Hard? Sounds like you got what you want. But this probably won't happen as Survival items, such as food, diseases, are regulated by a quest. To do what you'd want, one would have to rebuild Survival from the ground up. Your best bet, would be do find/use/create mods that make Survival more of the way you want it.
  8. I use Survival Mode Transition Save as a sort-of checkpoint system, helps you not feel like your entire "day" is wasted because of a lucky shot from a raider. And if you want a more immersive role-plays character options you can try SPECIAList (*cough cough*). Oh, and I have become a huge fan of War of The Commonwealth. Nothing says Survival Mode like everywhere you turn there is something waiting to kill you. Wether it's ferals wandering through Concord, or a Supermutant Behemoth who stopped by Red Rocket for breakfast. Yes, I literally woke up and there a Behemoth wandering around outside! It was awesome.
  9. But before you could even download the Creation Kit, you had to log into the Bethesda.net launcher at least once. And when you did that, it asked to link your Bethesda.net account with your Steam account. That is what I am referring to.
  10. Nope. It's practically identical. There are a few changes, like the Perk Tree which annoys me (cause my mod is a perk overhaul). But for the most part, everything is where I expected it to be.
  11. Did you try using the GECK? In my mod I changed the PA frame Enchantment easily, and was able to get it to work no matter what power armor suit I used.
  12. I've rearranged how the Perks appear on the Perk Chart, and they're not aligned. So all I need to do is align them. I can't find a placement tree (like Skyrim CK had), so I'm thinking it might be in F4SE territory.
  13. I think you can load Stimpaks in the Syringer and shoot them with that. I've never tried it, but I heard you can do it.
  14. Looks like I need to take some Mentats to. Thanks for the suggestions!!
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