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Modding


arlynina

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I would like to make my own mod. like a house or a town at first, but really i just want to know how to do it in Oblivion. I have TES construction set v1.2.404 but i don't know what to do now that i have it, what is a good mod to start with and how would i create it?
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This site has helped me tremendously. The construction set can be both frustrating and intimidating at first, but these classes start with the absolute basics and build your knowledge from there.
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If you want to get into the scripting aspect, I recommend a combination of a couple of methods. One, hunting for tutorials on the CS wiki just to get a feel for how it all works together (if you know a programming and/or scripting language already, you've got a HUGE advantage over most people). Two, if you don't have any programming/scripting knowledge already, the reverse-engineering method is always a great way to learn how things work. Find a script that does something similar to what you want, copy it into a new script file and try to edit it to work for your own mod. That method lasted me quite a long time before I started getting into more complicated things.
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