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Corpse Explode Crash To Desktop


braidedsin

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Whenever I pop a corpse (more often when it's already dead) the game crashes. At first I thought it was the audio but I've since disabled ffdshow audio & video filters and it still happens - I am however using enhanced blood textures... Does anyone have an idea of what's causing this?

 

FalloutNV.esm

DeadMoney.esm

Companion Core.esm

Active Wasteland.esm

AWorldOfPain(Preview).esm

Caliber.esm

Mo'.esm

MoMod.esm

NSkies - Vanilla Edition.esm

RZW_Master.esm

Weapon Mod Expansion.esm

wsex.esm

ELECTRO-CITY - CompletedWorkorders.esm

iHUD.esm

Lings.esm

RZW_Portables.esm

RobCo Certified.esm

Readius_NV.esp

The Mod Configuration Menu.esp

AWOPMonsterPatch.esp

AWOP-MoMod.esp

RustTownV1-1.esp

The New Bison Steve Hotel.esp

Light My Flare.esp

R.A.C.E. Station.esp

NewVegasBounties.esp

NewVegasBountiesII.esp

wsex_workgirl_tryout.esp

Active Wasteland - Coffee Maker.esp

AmmoCollectingFPSstyle.esp

BankCard.esp

Better Casinos.esp

ClutterBGoneFlatStatic.esp

CompanionDe-Equip.esp

DK_BulletTime_NV.esp

More Ammo.esp

More or Less Mess NV.esp

populatedcasino.esp

Sprint Mod.esp

BuildableBotsNV.esp

hz_SVD.esp

Kaya47NordicWeapons.esp

Mossberg590.esp

QS_Blackwolf_NV_Backpackmod.esp

FlashlightNVSE.esp

Geonox_Riot_Armor.esp

JillBSAA Multicolor.esp

Mo'Awop.esp

AWOP-BOEWeaponPatch.esp

Realistic_Repair_NV.esp

AllCompanionsEssential 2.0.esp

UnlimitedCompanions.esp

Companion Sandbox Mode.esp

aaaJNFSniperZooming.esp

First_Person_Gun_No_Follow.esp

LFox Bottle That Water.esp

Reactive People - Ultimatum.esp

realistic headshots.esp

Weapon Mod Expansion.esp

WME - AWOP.esp

WMR_WME_A.esp

EVE FNV.esp

BetterGamePerformanceV4.esp

DK Caucasians.esp

BushesRemoved.esp

Cannabis.esp

aaaJNFFalcon.esp

ClutterBGoneDMItemMoveable.esp

RZW_RecordCollection.esp

RZW_VideoCollection.esp

RZW_SimpleGrab2.esp

RZW_BookCollection.esp

Begone 'To Enter VATS'.esp

UsableCigarettes.esp

VATSdisabled.esp

No NPC Compass Ticks.esp

1 Camon Ak47 ( Yangtze Memorial Shack).esp

C93 - Health Regeneration.esp

FPSWeaponWheel.esp

101Billboards.esp

101Posters.esp

Active Wasteland - Goggle Tints.esp

ClutterBGoneMoveableStatic.esp

Kaya47Browning.esp

mossberg500.esp

 

Total active plugins: 85

Total plugins: 85

 

Using FNV4GB version of NVSE with the 4gb exe and FOMM also...

 

Also, I've read the tuts on how to use FNVEdit and I'm still not grasping it... Is there a simpler way to automatically resolve most errors instead of trying to hand pick each one? I can't even do that >.<

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Well - Redid the load order, removed the extra textures & increased performance w/ no crashes anywhere except for when bodies go pop... I just went thru 30 baddies (more than half popped in a bloody mess) switched cells and popped two in a row and the second one caused a crash... I don't think it's a ram issue since mostly everything is cleared up and it's performing quite well otherwise... No filter problems... Anyone have an idea?
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Not trying to Bump, found the solution: AmmoCollecting FPS style was causing the crash. If I was near a body that popped the bits thrown at me were giving me ammo but causing a CTD.

it may not be the problem

 

I'm getting something quite similar when energy weapons cause them to ash/goo pile

 

think its more related to the flying particles --- making it an engine flaw

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I thought it was audio based, as in it overlapped far too much audio at once or as you said the particles. Tried with nv4gb but still crashes... one thing I found is that without Nevada Skies the crashes are less frequent :( it's probably not the culprit but it helps... unfortunately...
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