cptcairney Posted August 13, 2011 Share Posted August 13, 2011 lol I currently have 163 mods active and my game runs smooth part from when entering the lucky casino in Primm causing an instant CTD (which im currently trying to resolve).Getting that number down though, you forget to clean up; sometimes, had mods that hadn't been updated in 5 months :S Link to comment Share on other sites More sharing options...
maboru Posted August 14, 2011 Share Posted August 14, 2011 Aye, but the limit only hit me since the 1.4 patch last month, used to run well over a hundred myself, but not anymore... Link to comment Share on other sites More sharing options...
LenaMarie Posted August 14, 2011 Author Share Posted August 14, 2011 (edited) Same for me, this problem does seems to have come with 1.4 I remember loading a lot more mods, then I stoped playing for awhile and then come back for Honest Hearts and OWB and the problems started like this. I wonder what are the chances they'll fix this for the Lonesome Road patch. Edited August 14, 2011 by LenaMarie Link to comment Share on other sites More sharing options...
maboru Posted August 14, 2011 Share Posted August 14, 2011 There is hope since Beth announced that they were delaying the Lonesome Road release, hopefully to work on the corresponding patch. Wouldn't it be great not having to pay to be a beta tester? Link to comment Share on other sites More sharing options...
tunaisafish Posted August 14, 2011 Share Posted August 14, 2011 (edited) @LenaMarieAnother way of looking at that is that you added 2 'huge' mods (OWB & HH). The change in engine may have little to do with it. BTW, if you want to see what your memory usage of the game is then it is probably easier to do if you use the alt-tab windowed mode thingy.That also complements the NVSE 4Gb patch. Gopher has added a vid and doc that walks through the process. Edited August 14, 2011 by tunaisafish Link to comment Share on other sites More sharing options...
maboru Posted August 14, 2011 Share Posted August 14, 2011 Just found this old topic while searching something else - http://www.thenexusforums.com/index.php?/topic/278666-max-number-of-mods/ - pretty interesting. Link to comment Share on other sites More sharing options...
yahmart Posted January 31, 2012 Share Posted January 31, 2012 idk what it is lately.. but i have been ctd entering primm across the bridge from the ncr camp..or from the south from the highway... ,load order: FalloutNV.esmCaliber.esmMo'.esmAWorldOfPain(Preview).esmMoMod.esmSpeedyResources.esmLings.esmMikotoBeauty.esmAngelPark.esmNew Vegas Error Corrections BugFixes - NO DLC.esmRHKBooneWarnFix.espCentered 3rd Person Camera - Unraised.espThe Mod Configuration Menu.espA Better Boone.espA Better Cass.espA Better Cass - Rearmed M1911.espArea 51.espArea 51 - Project Roswell.espLiberty Loft.espMo'Guns.espMo'Suite.espMo'IPP.espMo'haveAmmoDepot.espNewVegasBounties.espAnimated Prostitution.espCompanionDe-Equip.espDK_BulletTime_NV.espFalloutNVCheatTerminal.espAlexscorpion's Custom AK103.espRAKatanasMod.espBlackWolf Backpack.espBlackWolf Backpack - Vendor Script Replenish.espQS_Blackwolf_NV_Backpackmod.espAsukaArmorMkiV.espepock.espLFox Invisible Armored Vests.espNidaoutfitv1.espNVRefugee Outfits.espAWOP-BOEWeaponPatch.espAWOPCaliberXAmmoPatch.espNVWillow.esp7DanceFnV.espThe Groovatron NV.espDK Caucasians.espMikotoBeauty.espMM-Coordinate-Gun.espMM-InvisibleWallRemover.espMM-Main.espAngelParkRemix.espDMS - Dynamic Modification System.espLegionaryAssassinFix.espZombie Serenade.espSlave In Pose NV Edition.espSariDPosesNV.espsmokingfollowers.espFAFFNV.espHN66FoggierKatanaNV.espHonjo Masamune Katana.espGod_Weapon_Pack.espUltimate Doom by GrimReaper2121.espThe Obliterator.espz9Awesomesauce.espSchoolUniforms-FNV.espBabyDoll.espAsukaGothic.espType3MClothing.espSomeClothes-FNV.espEpockTacticalClothingRemix.espNuka Beer.espCocaCola Factory v1.1.espMojaveDelight.espCasino Bypass.espCompanionPipBoy.espVeronicaYoungMikoto.espProject Hat+Hair.espClean-Deluxe FNV.espProjectRealityMkIv5HDR.espContinue After End V1.7.espNew Vegas Error Corrections Essentials - NO DLC.espNew Vegas Error Corrections Reduce CTD - NO DLC.esp Total active plugins: 80Total plugins: 80 Link to comment Share on other sites More sharing options...
andrew68 Posted June 29, 2015 Share Posted June 29, 2015 (edited) this old post but idk if there been new one since the last 3 years but im at 155 total mods and 139 active plugins is there a way past this without getting the red ! on NPC'S and buildings and stuff? or is there a mod to fix this issue? or something. Edited June 29, 2015 by andrew68 Link to comment Share on other sites More sharing options...
JimboUK Posted June 29, 2015 Share Posted June 29, 2015 this old post but idk if there been new one since the last 3 years but im at 155 total mods and 139 active plugins is there a way past this without getting the red ! on NPC'S and buildings and stuff? or is there a mod to fix this issue? or something. Only merging mods to get the number down. Link to comment Share on other sites More sharing options...
modder3434 Posted June 29, 2015 Share Posted June 29, 2015 this old post but idk if there been new one since the last 3 years but im at 155 total mods and 139 active plugins is there a way past this without getting the red ! on NPC'S and buildings and stuff? or is there a mod to fix this issue? or something. Only merging mods to get the number down. Or you can do a mod purge...decide what mods you can't play without, and cut the rest. I usually endup with a bodyreplacer, 2-3 mods that change gameplay elements (like scrap metal and wonderglue for universial repairs), and quite a few quest mods, and maybe 3-4 armor/addon mods. Link to comment Share on other sites More sharing options...
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