ninarin Posted August 20, 2011 Share Posted August 20, 2011 ive tried every thing i can think of and i still dont get it the normal .357 is always a red ! unless its on the ground if i use it or a npc does its a red ! but the odd thing that tells me its not a mesh issue is that lucky does not do this it looks normal can some one explain why the hell this is happening also this is the only gun in the game doing this thank you Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted August 21, 2011 Share Posted August 21, 2011 (edited) ive tried every thing i can think of and i still dont get it the normal .357 is always a red ! unless its on the ground if i use it or a npc does its a red ! but the odd thing that tells me its not a mesh issue is that lucky does not do this it looks normal can some one explain why the hell this is happening also this is the only gun in the game doing this thank you Lucky uses a different mesh. Lucky: weapons\1handpistol\357revolver.NIF357 Revolver: weapons\1handpistol\357revolverShort.NIF Try extracting the mesh from the meshes.bsa and place it in the proper directory (above :P ) Edit: Oh yeah, there's also the issue of whether your 357 is modded (in-game mods). Here are the paths for the mod models. Extract those too. Mod 1: weapons\1handpistol\357revolverShortHDCyl.niMod 2: weapons\1handpistol\357revolver.NIF (Same as Lucky)Mod1-2: weapons\handpistol\357revolverHDCylinder.nif Edited August 21, 2011 by EvilDeadAsh34 Link to comment Share on other sites More sharing options...
huntsman2310a Posted August 21, 2011 Share Posted August 21, 2011 Lucky also has a unique texture, so maybe the texture on the normal revolver was replaced by a mods texture, and you deleted the mod or something. Link to comment Share on other sites More sharing options...
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