Wolfey86 Posted August 22, 2011 Share Posted August 22, 2011 I'm still laughing at the idea that oblivion's lockpicking system was difficult. You could do that crap with your eyes closed. Link to comment Share on other sites More sharing options...
SHIROryuu Posted August 22, 2011 Share Posted August 22, 2011 I'm still laughing at the idea that oblivion's lockpicking system was difficult. You could do that crap with your eyes closed.Can you fly a jet fighter? I'm sure there's some ass out there saying how easy it is. lol Just because it's easy to you, doesn't mean everyone finds it easy. Link to comment Share on other sites More sharing options...
Alcrin Posted August 22, 2011 Share Posted August 22, 2011 I'm still laughing at the idea that oblivion's lockpicking system was difficult. You could do that crap with your eyes closed. After 100 hours of gameplay, sure. I couldn't do the lockpicking minigame for the life of me when I first picked up the game. Link to comment Share on other sites More sharing options...
IAMASNAFU Posted August 23, 2011 Share Posted August 23, 2011 I hated how fallouts lockpicking was a necessary skill, you had to have it to unlock s***, pissed me off, rather it be really hard to open a very hard lock than not be able to do it at all Link to comment Share on other sites More sharing options...
marharth Posted August 23, 2011 Share Posted August 23, 2011 I hated how fallouts lockpicking was a necessary skill, you had to have it to unlock s***, pissed me off, rather it be really hard to open a very hard lock than not be able to do it at allIn most RPGs you are taking control of a character. Its better to have to make your character better at something then being able to do it based on YOUR skill at the minigame. That's the way I see it anyways. Link to comment Share on other sites More sharing options...
JimboUK Posted August 23, 2011 Share Posted August 23, 2011 I prefered the way it was done in Morrowind, I'm no fan of mini games and will once again up my lockpicking in the console and use the auto. :thumbsup: Link to comment Share on other sites More sharing options...
justwannaddl Posted August 23, 2011 Share Posted August 23, 2011 The lock picking mini games made me appreciate having the command console. Easy or not, after hundreds of hours you don't even want to bother seeing the menu screen for that thing. I hope they have better mini-games like racing, archery contests or gambling. Link to comment Share on other sites More sharing options...
JimboUK Posted August 23, 2011 Share Posted August 23, 2011 I'd like to see lock bashing, it's a little silly when my character can't open a little lock and has to walk away with a great big axe on his/her back. Link to comment Share on other sites More sharing options...
Lowk Posted August 23, 2011 Share Posted August 23, 2011 I'd like to see lock bashing, it's a little silly when my character can't open a little lock and has to walk away with a great big axe on his/her back. That crossed my mind, too! It was well-implemented in FCOM, where you still needed to be of a higher Strength or weapon skill (I think) to bash harder locks. Pretty sweet alternative to building up the picking skill. Link to comment Share on other sites More sharing options...
marharth Posted August 23, 2011 Share Posted August 23, 2011 I'd like to see lock bashing, it's a little silly when my character can't open a little lock and has to walk away with a great big axe on his/her back.Also would be nice to be able to blow up certain doors with magic fireballs. I also like how it was done in morrowind though. Having no minigames at all won't appeal to some casual types though. Link to comment Share on other sites More sharing options...
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