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Vampires confirmed in demo description!!!!!!


SpellAndShield

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True, that said though, it would be rather silly for Vampires to exist, but for them to be unable to spread their disease. It's also possible that he mistook necromancers for vampires, I don't recall him picking up vampire dust or anything like that.. But who knows.

The only reason I can think of for vampires not being playable would maybe be so that they can program them to act like the lore says they do. I can't remember the name of the book, but I know there is a book in Oblivion that talks about vampires in Skyrim making homes under ice and reaching through and pulling people in... that would be kind of hard to make a player do...

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The only reason I can think of for vampires not being playable would maybe be so that they can program them to act like the lore says they do. I can't remember the name of the book, but I know there is a book in Oblivion that talks about vampires in Skyrim making homes under ice and reaching through and pulling people in... that would be kind of hard to make a player do...

 

I can think of a bigger reason: Developers are a scarce resource. Resources put into one thing means less to put into other things. Judging by how vampirism is dealt with in Oblivion it's clear Bethesda did not, at the time, consider it something worth putting much effort into. If player vampirism is absent from Skyrim it will be because they chose to put the effort into something else instead. And honestly unless they're going to do it right this time it's a decision I would agree with. I would much rather have it completely absent and leave a proper implementation to mods than the modding community having to make a proper vampirism implementation from the ground up anyway and in addition have to work around the totally broken system present in the vanilla game.

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The only reason I can think of for vampires not being playable would maybe be so that they can program them to act like the lore says they do. I can't remember the name of the book, but I know there is a book in Oblivion that talks about vampires in Skyrim making homes under ice and reaching through and pulling people in... that would be kind of hard to make a player do...

 

I can think of a bigger reason: Developers are a scarce resource. Resources put into one thing means less to put into other things. Judging by how vampirism is dealt with in Oblivion it's clear Bethesda did not, at the time, consider it something worth putting much effort into. If player vampirism is absent from Skyrim it will be because they chose to put the effort into something else instead. And honestly unless they're going to do it right this time it's a decision I would agree with. I would much rather have it completely absent and leave a proper implementation to mods than the modding community having to make a proper vampirism implementation from the ground up anyway and in addition have to work around the totally broken system present in the vanilla game.

 

But becoming a vampire is a time honoured tradition for Oblivion games...is it not? They put a lot of effort into it in Morrowind? why not this time around as we know some of the good stuff from that game has been reimplemented.

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A lot of time honored traditions have been broken in Skyrim: Class system is gone, all the melee weapons are merged into just 2 skills, Custom spellmaking is out, etc. What's one more?

 

Well, at least there is modding. Vanilla vampires in Oblivion sucked...

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In Oblivion games? lol The lore of elder scrolls has been developed to include almost all mythical creatures. It's pretty common for games to have at least some of all legends or myths built it. Playing on popular culture and fears.
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A lot of time honored traditions have been broken in Skyrim: Class system is gone, all the melee weapons are merged into just 2 skills, Custom spellmaking is out, etc. What's one more?

 

Well, at least there is modding. Vanilla vampires in Oblivion sucked...

 

Ha! SUCKED! :teehee:

 

...I'll just be going now. *quietly leaves thread*

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