Stonga Posted September 4, 2011 Share Posted September 4, 2011 Hey. I've installed a lot of mods for Oblivion and I got a problem. I have no idea what mod is causing this, but all NPC's/creatures in the game is moving at least 3-4 times the normal speed. They attack faster also. Any ideas what mod can be causing this? Link to comment Share on other sites More sharing options...
Keirgarth Posted September 4, 2011 Share Posted September 4, 2011 It would probably be helpful if you listed all the mods you have installed as well as what mods were installed after you had a working game that might have caused this. The best way to list your mods is by using Wrye bash and right click on the mods tab and choose list mod. Then copy the text and past it here including the spoiler tags so that your post isn't extremely long. Mod troubleshooting can be exhausting to say the least. Your best bet would be to deactivate any mods you have recently installed and activate them 1 at a time and test to see if you have the issue. This might require that you start from a fresh install and add mods 1 at a time to test if you didn't already do that or can't deactivate a mod properly. Link to comment Share on other sites More sharing options...
TheFourthHorse Posted September 4, 2011 Share Posted September 4, 2011 Still no load order? Link to comment Share on other sites More sharing options...
Stonga Posted September 4, 2011 Author Share Posted September 4, 2011 (edited) It would probably be helpful if you listed all the mods you have installed as well as what mods were installed after you had a working game that might have caused this. The best way to list your mods is by using Wrye bash and right click on the mods tab and choose list mod. Then copy the text and past it here including the spoiler tags so that your post isn't extremely long. Mod troubleshooting can be exhausting to say the least. Your best bet would be to deactivate any mods you have recently installed and activate them 1 at a time and test to see if you have the issue. This might require that you start from a fresh install and add mods 1 at a time to test if you didn't already do that or can't deactivate a mod properly. I installed a mod compilation I found on another forum. I had no mods installed before as I recently installed Oblivion again to go through it one more time before Skyrim is out. Everything seems to be working fine so far except for the fast moving NPC's. Here is the list of mods. It's extensive. Active Mod Files:00 Oblivion.esm01 GTAesgaard_2.esm02 Cybiades.esm [Version 2.0]03 Windfall.esm04 Jog_X_Mod.esm05 All Natural Base.esm [Version 0.9.8]06 Francesco's Leveled Creatures-Items Mod.esm07 Francesco's Optional New Items Add-On.esm08 Children Of Rourken.esm09 A_Bloody_Mess.esm0A Cobl Main.esm [Version 1.72]0B Qarls_Harvest.esm0C Ulrim's Horses.esm0D Oscuro's_Oblivion_Overhaul.esm [Version 1.34]0E Mart's Monster Mod.esm [Version 3.7b1]0F Enhanced Daedric Invasion.esm10 TamrielTravellers.esm [Version 1.39c]11 FCOM_Convergence.esm [Version 0.9.9a7]12 Armamentarium.esm [Version 1.3]13 Kvatch Rebuilt.esm14 AFC v2 Core.esm15 Progress.esm [Version 2.2]16 The Other Spheres Base.esm17 CM Partners.esm18 HorseCombatMaster.esm19 UnnecessaryViolence.esm1A CLS-SneakyFeet.esm1B Lattamerv3.esm** TNR ALL RACES FINAL.esp** TNR - ShiveringIsles.esp1C Unofficial Oblivion Patch.esp [Version 3.2.0]1D Atmospheric Oblivion.esp1E UOP Vampire Aging & Face Fix.esp [Version 1.0.0]1F Get Wet v0.92.esp20 DLCShiveringIsles.esp21 Unofficial Shivering Isles Patch.esp [Version 1.4.0]22 Francesco's Optional Chance of Stronger Bosses.esp23 Francesco's Optional Chance of Stronger Enemies.esp24 Francesco's Optional Chance of More Enemies.esp25 Francesco's Optional Leveled Quests-SI only.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]26 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]27 Fran Armor Add-on.esp28 Fran_Lv30Item_Maltz.esp** LoadingScreens.esp29 LoadingScreensAddOn.esp** LoadingScreensSI.esp2A All Natural - Real Lights.esp [Version 0.9.8]2B All Natural.esp [Version 0.9.8]2C All Natural - EW + NW + AWS.esp [Version 0.9.6]2D All Natural - SI.esp [Version 0.9.8]2E Better Bell Sounds.esp++ Symphony of Violence.esp2F WindowLightingSystem.esp30 Ayleid Loot EXtension.esp31 AFC v2 Combo Chains.esp32 AFC v2 Combat Moves.esp33 AFC v2 Gauntlet Weaponry.esp34 AFC v2 Locational Damage.esp** Book Jackets Oblivion.esp35 7lbsBedrolls-OBSE.esp36 Happyhannah's Wines.esp [Version 1.1]++ Item interchange - Extraction.esp [Version 0.76]37 Q - More and Moldy Ingredients v1.1.esp38 Qarls_Harvest.esp39 Soul Gem Discharger.esp++ VA_BetterGold.esp3A Vows and Covenants.esp3B moDem's City Life.esp3C Crowded Roads.esp [Version 2.0]3D C&C - The Blackwood Company.esp3E Landmarks, w Wells.esp [Version 1.11]3F DLCHorseArmor.esp40 Compatibility Patch - DLCHorseArmor.esp [Version 1.0.0]41 DLCOrrery.esp42 DLCVileLair.esp43 DLCMehrunesRazor.esp44 DLCSpellTomes.esp++ MaleBodyReplacerV4.esp++ EVE_StockEquipmentReplacer.esp45 Adonnays Classical Weaponry.esp46 Adonnays Elven Weaponry.esp47 Akiviri Imports MOBS.esp48 Armamentarium_MOBS.esp** Blades Ceremonial Armour.esp** FineWeapons.esp49 HelmetCollection.esp4A Jade Dishes.esp4B pale_rider's Paladin Equipment_unenchanted_eng.esp4C Reznod_Mannequin_HD[Eng].esp++ RustyItems.esp4D SentientWeapon.esp [Version 3]4E TT-EquipableBeardsLEVELEDLIST.esp4F Thieves Arsenal.esp50 Queensarmory.esp** Armamentium female.esp51 Morrowind Robes and Dresses for HGEC.esp52 Slof's Horses Base.esp53 Mounted_Spellcasting.esp54 Mounted_Trampling.esp++ cidnothump.esp55 DLCThievesDen.esp56 KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]++ FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]57 ExnemRuneskulls.esp++ FCOM_ExnemRuneskulls.esp [Version 0.9.9]58 Cobl Glue.esp [Version 1.72]59 Cobl Si.esp [Version 1.63]** OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]5A Bob's Armory Oblivion.esp5B FCOM_BobsArmory.esp [Version 0.9.9]5C Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]5D Oblivion WarCry EV.esp5E FCOM_WarCry.esp [Version 0.9.9]5F Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ ArmamentariumLLVendors.esp [Version 1.3]++ ArmamentariumLLMagic.esp [Version 1.3]60 FCOM_Convergence.esp [Version 0.9.9]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]61 FCOM_RealSwords.esp [Version 0.9.9]62 FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_NoAdventurersInGates.esp [Version 0.9.9]63 CurseOfHircine.esp++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b1]64 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b1]65 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1]66 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]++ TamrielTravellerAdvscript.esp [Version 1.39c]67 TamrielTravellers4OOO.esp [Version 1.39c]68 TamrielTravellersItemsnpc.esp [Version 1.39c]69 TamrielTravellersItemsCobl.esp [Version 1.39c]6A ShiveringIsleTravellers.esp [Version 1.39c]++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]++ FCOM_TamrielTravelers.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]++ FCOM_Archery.esp [Version 0.9.9]6B Mart's Monster Mod - Shivering Isles.esp [Version 0.18]++ ArmamentariumLL4OOO.esp [Version 2.0]++ FineWeapons for OOO.esp++ Fransfemale.esp** RustyItems for OOO.esp++ SentientWeapon - OOO & MOBS.esp [Version 3.1]6C SSEE-OOO.esp6D C&C - The Blackwood Company - OOO.esp** MMM-Cobl.esp [Version 1.69]++ EVE_StockEquipmentReplacer4FCOM.esp6E Cyrodiil transportation network 1.3.esp6F Ivellon.esp [Version 1.8]70 300_Artifacts.esp71 300_White Stallion 4.esp72 BrumaMGRestored.esp73 COR-Episode1 Secret of Enourk.esp74 Gift of Kynareth.esp75 GTAesgaard.esp76 GTAesgaard_2.esp77 hackdirtabyss.esp78 HeartOftheDead.esp79 Jagnot- Imperial City Library V1.3.esp7A Kragenir's Death Quest.esp7B KDQ - Rural Line Additions.esp7C Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp7D Kvatch Rebuilt - Leveled Guards - FCOM.esp7E mrSiikas_DwemerTechnology_DwemerSubway.esp7F The Ayleid Steps.esp [Version 2.6]++ All Natural - Real Lights - The Ayleid Steps Patch.esp [Version 1.0]++ Gates To Aesgaard Weather Patch.esp++ Kvatch Rebuilt Weather Patch.esp++ Gates To Aesgaard 2 Weather Patch.esp80 thievery.esp81 VHBloodlines 1.2.esp [Version 1.4]82 Windfall.esp83 24HrArenaAliveV2Towers.esp84 DLCBattlehornCastle.esp85 DLCFrostcrag.esp++ Ulrim's Horses.esp86 Knights.esp++ EVE_KnightsoftheNine.esp87 SM Plugin Refurbish(Merged).esp [Version 1.21]++ Ulrim's Horses - Knights patch.esp++ Mart's Monster Mod - Knights.esp [Version 3.7b1]++ KotN Wayshrine Fix.esp++ DLC_MOBS.esp88 Cybiades.esp [Version 2.1]89 CybiadesDungeon.esp [Version 2.1]8A TOTF.esp++ TOTF Delayer.esp8B Blood&Mud.esp8C Lost Paladins of the Divines.esp8D FCOM_Blood&Mud.esp [Version 0.9.9]++ FCOM_Knights.esp [Version 0.9.9]8E Enhanced Daedric Invasion.esp++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]8F ElsweyrAnequina.esp90 xuldarkforest.esp [Version 1.0.3]91 xulStendarrValley.esp [Version 1.2.1]92 xulTheHeath.esp93 XulEntiusGorge.esp94 xulFallenleafEverglade.esp [Version 1.3.1]95 Anequina-Fallenleaf-Patch.esp96 xulColovianHighlands_EV.esp97 xulChorrolHinterland.esp [Version 1.2.2]98 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.2]99 Cybiades-Lost Coast patch.esp9A xulBravilBarrowfields.esp [Version 1.3.1]9B xulLushWoodlands.esp [Version 1.3]9C xulAncientYews.esp [Version 1.4.1]9D SentientWeaponII-AncientYews patch.esp9E xulAncientRedwoods.esp [Version 1.6]9F xulCloudtopMountains.esp [Version 1.0.1]A0 xulArriusCreek.esp [Version 1.1.2]A1 xulPatch_AY_AC.esp [Version 1.1]A2 HeartoftheDead-ArriusCreek patch.espA3 xulRollingHills_EV.esp [Version 1.3.2]A4 xulPantherRiver.espA5 xulRiverEthe.esp [Version 1.0.1]A6 xulBrenaRiverRavine.esp [Version 1.0.2]A7 xulImperialIsle.esp [Version 1.6.2]A8 xulBlackwoodForest.espA9 The Lost Spires.espAA LostSpires-DarkForest patch.espAB LostSpires-Everglade patch.esp [Version 1.2]AC bartholm.espAD Bartholm-Panther River Patch.esp [Version 1.0]AE Moriarcis.espAF BarrowFields-Blood&Mud-Patch.esp [Version 1.3]++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]B0 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]B1 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]B2 A Bloody Mess - Bloody Fights.esp++ A Bloody Mess - Armor Shader Supression.espB3 Drop Lit Torches Weight.esp [Version 1.6]B4 Dungeon Actors Have Torches 1.6 DT.espB5 kuerteeInventoryIsABackpack.espB6 Salmo the Baker, Cobl.esp [Version 3.08]++ ScriptIcon_Replacer.esp++ vendorchest-fix.esp++ vendorchest-fix Shivering Isles.espB7 Quest Award Leveller.esp++ Quest Award Leveller - Vile Lair.esp++ Quest Award Leveller - Mehrunes Razor.esp++ Quest Award Leveller - Knights of the Nine.espB8 RealisticFatigue.espB9 RealisticHealth.espBA RealisticForceHigh.espBB RealisticMagicForceHigh.espBC M.O.E. - Vampire Clan Raelu.esp [Version 6]BD PetrifyandStoneSkinSpells.espBE SupremeMagicka.esp [Version 0.90]BF SM_ShiveringIsles.esp [Version 0.86]++ SM_DLCSpellTome.esp [Version 0.80]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]C0 SM_EnchantStaff.esp [Version 0.80]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]C1 MidasSpells.espC2 attack and hide medium v2.1.espC3 RenGuardOverhaul.espC4 RenGuardOverhaulShiveringIsles.espC5 Deadly Reflex 5 - Timed Block and 250% damage.espC6 DeadlyReflex 5 - Combat Moves.esp++ SM_DeadlyReflex.esp [Version 0.86]C7 nGCD.esp++ nGCD Birthsigns.espC8 nGCD Oghma Infinium.esp++ nGCD Skeleton Key.espC9 ProgressMBSP.esp [Version 2.0]CA ProgressSBSP.esp [Version 1.0]CB ProgressRBSP.esp [Version 1.0]CC ProgressArmorer.esp [Version 1.0]CD ProgressMercantile.esp [Version 1.11]CE Grandmaster of Alchemy.espCF Let There Be Darkness - Knights.espD0 ProgressRacial.espD1 ProgressGSD.esp [Version 2.0]D2 Let There Be Darkness - Cyrodiil + SI.espD3 Let There Be Darkness - Mehrunes Razor.esp++ Item interchange - Placement for FCOM.esp [Version 0.76]D4 Mart's Monster Mod - Resized Races.espD5 Nec Mystic High Elf-Remake.esp [Version 1.0]D6 Nec Mystic Dark Elf-Remake.esp [Version 1.0]D7 Elves Of Lineage II.espD8 Beautiful People.espD9 KT_CustomRaceFix.esp++ EVE_KhajiitFix.esp++ Disable Tutorial Text.espDA No More Annoying Messages.esp [Version 1.3]DB DS Flaming Arrows.esp [Version 1.1]++ Better Turn Undead Shader.esp++ Visually Realistic Deadly Lava.espDC WNewShockBoltEffects20.espDD UnnecessaryViolence.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.8]DE Ranokoas City Stealth Exits.esp [Version 2.2]DF Darkbrotherhood.espE0 LoadingScreenQuotes.espE1 lumi_enchantments_subtle.espE2 tda_Armoury.espE3 Chinese Weapons.espE4 AkaviriSamuraiShop.espE5 Scarves!.espE6 Elwing.espE7 Travelers Inns.espE8 GP_Call Steed.espE9 Better Hand to Hand LITE.esp++ EDI - Aggression Fix.espEA TOS - Prelude.espEB diversegrasses.espEC ImprovedSigns.espED Duke Patricks - Magic you can believe in.espEE kuerteeGoldIsAnInventoryItem.espEF Duke Patricks - Near Miss Magic And Arrows Alert The Target.espF0 Expanded Hotkeys and Spell Delete v1.0.espF1 Duke Patricks - Actors Can Miss Now.espF2 Bashed Patch, 0.espF3 Duke Patricks - Combat Archery.esp [Version 1.9.1]F4 POEETweaks.espF5 Streamline 3.1.esp Edited September 4, 2011 by Stonga Link to comment Share on other sites More sharing options...
Hickory Posted September 4, 2011 Share Posted September 4, 2011 I installed a mod compilation I found on another forum. It's never a good idea to use compilations, as you have found out. Compatibility is just one of the reasons that they are not allowed on the Nexus. Link to comment Share on other sites More sharing options...
Stonga Posted September 4, 2011 Author Share Posted September 4, 2011 I installed a mod compilation I found on another forum. It's never a good idea to use compilations, as you have found out. Compatibility is just one of the reasons that they are not allowed on the Nexus. That may be true, and that's why I didn't link to it. Nevertheless, if anyone have any ideas what mod can be causing this, I'd appreciate the help. Link to comment Share on other sites More sharing options...
Keirgarth Posted September 4, 2011 Share Posted September 4, 2011 It is also never a good idea to install multiple mods without testing the game after installing each single mod. In this way you are able to test to be sure that the game still works. Once you are sure the game works, install the next mod and test. Rinse and Repeat until all mods are playing nicely. Link to comment Share on other sites More sharing options...
bben46 Posted September 4, 2011 Share Posted September 4, 2011 Without a mod list it's going to be very difficult. Kind of like calling a doctor on the phone and saying I can't tell you anything about myself, but I'm sick. I've been taking a bunch of pills that someone else gave me but I can't tell you what they are because they may be illegal. Please cure me. :whistling: As has already been said we don't allow compilations just for this reason. Any one mod can cause a problem, and you don't know which it could be. Maybe the author made a fix just for this problem, but because you have a compilation - you can't use it without redoing the entire compilation. And you can't redo the compilation because you copied it from some where else. :rolleyes: Link to comment Share on other sites More sharing options...
Stonga Posted September 4, 2011 Author Share Posted September 4, 2011 Without a mod list it's going to be very difficult. Kind of like calling a doctor on the phone and saying I can't tell you anything about myself, but I'm sick. I've been taking a bunch of pills that someone else gave me but I can't tell you what they are because they may be illegal. Please cure me. :whistling: As has already been said we don't allow compilations just for this reason. Any one mod can cause a problem, and you don't know which it could be. Maybe the author made a fix just for this problem, but because you have a compilation - you can't use it without redoing the entire compilation. And you can't redo the compilation because you copied it from some where else. :rolleyes: I did provide a mod list. :) Anyway, I guess I just have to figure it out then. Link to comment Share on other sites More sharing options...
luxwing0go Posted September 4, 2011 Share Posted September 4, 2011 Check your FPS in game. Higher FPS can make it look like everyone is going too fast sometimes. When I got my new comp, I turned off vsync and got 175 FPS in the jail cell. Looked like everyone was running around on crack! WAAAY too weird, hahaha! Also, your load order looks....strange. Did you BOSS it and disable Wrye Bash's lock times? Link to comment Share on other sites More sharing options...
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