devinpatterson Posted September 4, 2011 Share Posted September 4, 2011 I'm trying to remove a protectrons right hand (well the fingers really) in nifskope (trying in blender too, but running into problems). In nifskope there are a lot of ninodes for body parts, I'v right clicked->transformed->scale the fingers to zero. Looked good in nifskope but in geck they are back to their normal size. Tried the same thing by moving the fingers up into the forarm. I'v also right click applied after these changes. Is there anyway to alter *parts* of a single mesh in nifskope? Link to comment Share on other sites More sharing options...
Ghogiel Posted September 4, 2011 Share Posted September 4, 2011 After you scale the mesh object, rclick>transform>apply It's probably going to break it because it is rigged. Link to comment Share on other sites More sharing options...
devinpatterson Posted September 4, 2011 Author Share Posted September 4, 2011 After you scale the mesh object, rclick>transform>apply It's probably going to break it because it is rigged. Hi Ghogiel thanks for the reply. I try rclick->transform->apply on the node for each finger and unfortunately it doesn't stick. And when I tried it on the mesh as a whole yeah it pretty much explodes :sad: I wish nifskope had some basic editing built in, like rudimentary subset of blenders functions Link to comment Share on other sites More sharing options...
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