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Fallout 5


harowan

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loogie you sound like your jaded because another studio made FO3, You need to accept the fact it is the REAL fallout 3, and there are no others. As for the differances in the games, of course theres all kinds, its not only different writers, and developers, but theres RL years between the games and their development.

 

Fallout 3 IMO has a better storyline, better emotional ties, and the fact that its set in a landscape with internationally recognizable markers adds more to the immersion. Not to mention they really brought the feeling of hopeless struggle out with it.

 

The super mutants were not written out in black and white for you, but its all there, It was another vault with FEV testing, as for why they drag ppl off to toss them into FEV tanks, that could be easily written off with genetic programing for species propogation. They are supposed to be "dumber" than west coast mutants, they lack the influence of the master, and as we see in NV, 2nd and 3rd and so on, generation mutants are quite dumb indeed regardless of orgin. The apearance is easily writeable as environmental or unpure FEV tanks after generations of mindless use. Personally i prefer the look to the FO3 muties over NV/FO1-2 muties.

 

Now as for why there is a huge difference in the atmosphere thats just as easy as the mutants to explain. The east coast was far more heavily populated than the west. The cultural differences more vast, and concentration of attacks and experiments, as well as vault facilities was greater due to the population size. When 2 groups meet on common ground they may have differences but they can resolve it with ease and focus, but when you have 18 groups on the same ground, theres going to be stepping on toes, and thus continued conflict over all.

 

Now NV does have a lot of juicy plot bits to find, just as does fallout 3. If you cant enjoy both then its just sad for you, because really they are both rather amazing in all.

 

Now on the comment of the BOS in FO3, yea, those are not "true" brothers, as they are a technical rebellion of the orders teachings. They certainly have the right idea and are going a good way. Not to mention as we see in NV, is a way a lot of the BoS appear to be heading all over.

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I got the idea that Vault 87 FEV mutants weren't necessarily "stupid" but that their memories were wiped. Without any kind of education after the wipe only extremely intelligent super-mutants could manage to come across to educated people as anything better than "stupid".

Both Fawkes and Uncle Leo managed to gain some exposure to the human world of ideas; Leo has obviously been exposed to Buddhism and Fawkes to the Vault 87 computer system, including presumably educational materials from which he learned to read.

 

I haven't played NV yet and was a big fan of Fallouts 1 & 2, so if you respond try not to spoiler anything. I've been skimming the NV parts of this thread trying not to learn anything spoilery. :P

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I think you didn't undertood what fallout 3 was about

 

It was about finding your dad for no apparent reason and shooting at anything that looks different than you without trying to talk to it first.

 

 

You just prove you didn't understood anything, and if finding the last member of your family that has left without knowing why makes no sense to you, i cant say nothing more to you.

And about shooting any.... NV is exactly the same, but you can use more vanilla guns with vanilla ironsight to make it easier.

Edited by MonsterMonkey
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*sigh* For a moment I thought this thread was about Fallout 4. Guess I was wrong... :psyduck:

 

But seriously, I you want to argue over which one's better then post at this thread: http://www.thenexusforums.com/index.php?/topic/427280-fallout-3-better-or-worse-then-new-vegas/

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I know this thread, but i cant let jealous haters or old retro-gamers that want every Fallout to be the same as 1&2 give false info about Fo3, i mean some haven't play it and may miss a great game by listenning to them.

 

Your father, apparently having won the award for "Worst Parent of the Wasteland", runs off and leaves his only child to fend for himself in a vault run by a dictatorial madman. You, being a complete goddamn tool with very little in the way of common sense, decide to chase after daddy dearest because, perhaps, he's behind on his bottlecap support payments. After shooting the s*** out of everything you see since anything independent of a special location is unremittingly hostile, you finally find ol' dad in Beaver Cleaver Vault. Despite the son of a *censored* discarding you like yesterday's news you go forth and heroically rescue him from a lifetime of virtual torture - only to have him run off again. This time literally - you can actually watch him high-tail it out of the vault after laying down a passle of excuses and a hasty "thanks".

 

The man is nothing if not consistent in his complete and utter lack of interest in his progeny.

 

In between all this there's some minor story, and afterwards more minor and general boring story, yada yada yada. It doesn't really matter what any of the stories are because they're all basically a yawn-fest and everything ends with you shooting the place up anyway. Really, the only variation is what weapons you use to do the deed this time around. S.T.A.L.K.E.R. was more interesting, and that game is an unapologetic shooter.

 

When you finally get tired of trekking through the same damned desert environment over and over again you haul ass to the water treatment facility only to learn that both sides of this supposedly epic conflict have the *same f***ing goal*. Yes, they BOTH want to clean up the water in the DC area. What they're arguing about is simply who gets credit for the deed. Note that it isn't even a choice of cleaning/not cleaning the water, but who gets the accolades.

 

That's it. That's the whole thing. The entire story is a *censored*-fest over a *water treatment plant*. Oooooh, aaaaah. I'm so...very not impressed.

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"SPOIL"

 

You are a got damn lier !!!!!!!

 

Noooo you didn't follow the story, enclave wan't to have the power to sell the water, like good old capitalists they are, and poison it to kill ghouls and mutants like good all extremists they are.

And you have the choice there to help them do, by poisonning the water, you even have the choice to kill or not president eden.

The project of the father and lyons BOS is to give it for free to save survivors of the wasteland and.... you have the choice to help the project or not.

So there is multi ending in Fallout3 too, you see!!.

and what you say about the father is untrue after the vault he goes to the water facility and you help him makin' it works when you finally see him sacrify his life to preserve the project by makin the control station deadly irradiate killing some enclave soldiers at the same time.

 

You saying complete lies, You don't like this game what the hell are you doing on this forum ?

Edited by MonsterMonkey
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I know this thread, but i cant let jealous haters or old retro-gamers that want every Fallout to be the same as 1&2 give false info about Fo3, i mean some haven't play it and may miss a great game by listenning to them.

 

Your father, apparently having won the award for "Worst Parent of the Wasteland", runs off and leaves his only child to fend for himself in a vault run by a dictatorial madman. You, being a complete goddamn tool with very little in the way of common sense, decide to chase after daddy dearest because, perhaps, he's behind on his bottlecap support payments. After shooting the s*** out of everything you see since anything independent of a special location is unremittingly hostile, you finally find ol' dad in Beaver Cleaver Vault. Despite the son of a *censored* discarding you like yesterday's news you go forth and heroically rescue him from a lifetime of virtual torture - only to have him run off again. This time literally - you can actually watch him high-tail it out of the vault after laying down a passle of excuses and a hasty "thanks".

 

The man is nothing if not consistent in his complete and utter lack of interest in his progeny.

 

In between all this there's some minor story, and afterwards more minor and general boring story, yada yada yada. It doesn't really matter what any of the stories are because they're all basically a yawn-fest and everything ends with you shooting the place up anyway. Really, the only variation is what weapons you use to do the deed this time around. S.T.A.L.K.E.R. was more interesting, and that game is an unapologetic shooter.

 

When you finally get tired of trekking through the same damned desert environment over and over again you haul ass to the water treatment facility only to learn that both sides of this supposedly epic conflict have the *same f***ing goal*. Yes, they BOTH want to clean up the water in the DC area. What they're arguing about is simply who gets credit for the deed. Note that it isn't even a choice of cleaning/not cleaning the water, but who gets the accolades.

 

That's it. That's the whole thing. The entire story is a *censored*-fest over a *water treatment plant*. Oooooh, aaaaah. I'm so...very not impressed.

 

It appears you have daddy issues, and they are clouding your ability to relate to others with a more "normal" upbringing than your own. Sorry this games story wont ever be good for you because of that.

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