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Skyrim at EuroGamer Expo


Dark0ne

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Making it incredibly easy doesn't make it more fun, either.If you blow through every enemy you see then what's the point of leveling-up?Or upgrading loot or spells?There isn't, if nothing in the game poses a proper challenge then there is no need to become stronger.But that's not what I was talking about.You said the hardcore players should just die at the start of the game, but there is a difference between overcoming a challenging enemy and not being able to play the game period.There's no possible way to overcome something that makes you fail 100% of the time, no matter what you do.But a difficult enemy doesn't come with a 100% chance of failure.

 

I agree perfectly, but you miss my point yet again. Lemme put it another way.

 

The only question that matters when you're talking about game mechanics is this: Does it make the game more fun?

 

Let us apply this question to the removal of health regen. Does having to spam healing spells/guzzle potions/abuse the Wait button/look for a place to sleep after every battle make the game more fun?

 

No, it does not. You effectively HAD health regen in between battles in Oblivion anyway because of the wait mechanic and even if you removed that mana still regenerates so you can just stand there casting healing spells on yourself all day long. All the regen does is streamline the process so the player doesn't have to micromanage those mundane details themselves.

Cool, hope you enjoy that. I'm going to make a hardcore mod or play someone elses because I feel it makes the game more fun that way. Of course, you won't be forced to download it, so no worries there. :thumbsup:

 

With alcrin on this one .. I don't like the idea of every character restoring very fast but that was totally pointless .. I remember in Oblivion after I killed off a hard group of enemies I would idle my character for a bit till they recovered .. it was semi realistic I guess .. but its not like it played a bandaging animation and my character sat down and took a breather .. I just stood there like a doofus and waited for my magic to refill then casted some heals then waited some more so I could have a full magic bar before entering the next room .. how is that realistic or fun? .. its tedious :/

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Do you really need someone to justify their own preference to you? I like hardcore modes where I have to eat, drink, slee, heal from medics or magic and if I could I would make it permadeath with no reloads. That's just me. I also like ketchup on my fish and women with short hair, do I need to reason those to you also?
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Do you really need someone to justify their own preference to you? I like hardcore modes where I have to eat, drink, slee, heal from medics or magic and if I could I would make it permadeath with no reloads. That's just me. I also like ketchup on my fish and women with short hair, do I need to reason those to you also?

 

but they arn't talking about a hardcore mode .. just a base game change that makes it more like other modern game .. that wasn't my point .. and besides .. if I didn't ask you to specify opinions and state my own then whats the point of even talking on a forum? .. might as well be a wiki. :P

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Do you really need someone to justify their own preference to you? I like hardcore modes where I have to eat, drink, slee, heal from medics or magic and if I could I would make it permadeath with no reloads. That's just me. I also like ketchup on my fish and women with short hair, do I need to reason those to you also?

 

but they arn't talking about a hardcore mode .. just a base game change that makes it more like other modern game .. that wasn't my point .. and besides .. if I didn't ask you to specify opinions and state my own then whats the point of even talking on a forum? .. might as well be a wiki. :P

 

So what. -is- your point? If you don't want a hardcore mode, don't download one, no one wll be the wiser. I'm looking forward to a FOWE style mod for Skyrim. Sounds like that kind of thing isn't up your alley. Cool. If you want to play the game with your character in a pink moomoo and hair curlers that's good for you, I won't disagree with your opinion.

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Do you really need someone to justify their own preference to you? I like hardcore modes where I have to eat, drink, slee, heal from medics or magic and if I could I would make it permadeath with no reloads. That's just me. I also like ketchup on my fish and women with short hair, do I need to reason those to you also?

 

but they arn't talking about a hardcore mode .. just a base game change that makes it more like other modern game .. that wasn't my point .. and besides .. if I didn't ask you to specify opinions and state my own then whats the point of even talking on a forum? .. might as well be a wiki. :P

 

So what. -is- your point? If you don't want a hardcore mode, don't download one, no one wll be the wiser. I'm looking forward to a FOWE style mod for Skyrim. Sounds like that kind of thing isn't up your alley. Cool. If you want to play the game with your character in a pink moomoo and hair curlers that's good for you, I won't disagree with your opinion.

 

Alright .. now your just being an a**hole o_O .. calm down .. I do want a hardcore mode but your completely missing the point .. this has nothing to do with a hardcore mode at all .. this is about health regen out of combat .. something that didn't use to be their and people are talking about weather its good or bad .. not a hardcore mode mod ~_~; .. sheesh~

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Making it incredibly easy doesn't make it more fun, either.If you blow through every enemy you see then what's the point of leveling-up?Or upgrading loot or spells?There isn't, if nothing in the game poses a proper challenge then there is no need to become stronger.But that's not what I was talking about.You said the hardcore players should just die at the start of the game, but there is a difference between overcoming a challenging enemy and not being able to play the game period.There's no possible way to overcome something that makes you fail 100% of the time, no matter what you do.But a difficult enemy doesn't come with a 100% chance of failure.

 

I agree perfectly, but you miss my point yet again. Lemme put it another way.

 

The only question that matters when you're talking about game mechanics is this: Does it make the game more fun?

 

Let us apply this question to the removal of health regen. Does having to spam healing spells/guzzle potions/abuse the Wait button/look for a place to sleep after every battle make the game more fun?

 

No, it does not. You effectively HAD health regen in between battles in Oblivion anyway because of the wait mechanic and even if you removed that mana still regenerates so you can just stand there casting healing spells on yourself all day long. All the regen does is streamline the process so the player doesn't have to micromanage those mundane details themselves.

I do think there should be health regen, yes.But I don't think it should be as quick as something like Dragon Age: Origins because it would mean that healing spells and health potions are essentially useless outside of combat.Not to mention it would be kind of overpowered for you to kill one bandit, wait about 10 seconds, and then walk to the next bandit with full health.But I doubt it will be like that because Bethesda already said that health regen isn't that fast, which is good because it means my mage wouldn't level up his restoration skill all that fast, and many times I forget to heal in combat anyways, I'm usually too concerned with what's trying to kill me.

I believe Pete also said on Twitter once that it was slow, and out of combat only.Wish there was an option to search through a person's tweets for a keyword, so I could be sure.

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