minngarm Posted September 24, 2011 Share Posted September 24, 2011 Amnesia isnt even remotely mentioned in the lonesome road, the referance to home in it is explained in ulysseys cryptic way; Exact wording may be off of course. Home isnt always where your born or where you live, its a place youve breathed life into. You breath life into the Divide by delivering the detonator that set it off from the town/city it was into the mayham it is now where the ground rumbles constantly, the sky is a torrent of debris and howling wind, the inhabitants become something more than human or ghoul, and the tunnelers dig up from below. Link to comment Share on other sites More sharing options...
Denizen Posted September 24, 2011 Share Posted September 24, 2011 While New Vegas has some better gameplay features, I found the story too driven by the 'player murks everything, controls everything' scenario. I found it more interesting to follow your dad in Fallout 3 because it had a sense of mystery and longing. Did I want to help some rich guy rule of New Vegas? No. Did I want to rule New Vegas? No. Do I want to make the wasteland a better place? Yes, I think it was more rewarding to purify the water as it felt more like a real world goal instead of a personal achievement. In my opinion bethesda just did a better job at making their Fallout wasteland more inviting. Plus in New Vegas you are just some random courier, where did you get a pipboy? The begining of Fallout 3 was better because of the contast between life inside the vault and life outside, I found New Vegas didn't portray this as well. The thing New Vegas misses most is the DC ruins, because they felt dangerous in more ways than NPC strength as you could get lost in it, you could end up walking for days with no safe haven through the streets and sewers. Point Lookout was a great DLC: it added plenty of great new weapons and enemies, but best of all you could go back there anytime to get more loot or do more exploring (it had a swamp, haunted mansion, military base, harbour, a tonne of lore, LSD trip, crazy religious zeolots and hillbillies of all things!). Also Fallout 3 had Fawkes and Dogmeat, the two companions best companions in the Fallout series. Rex has a boring name and the circumstances in which you meet him are far inferior to meeting dogmeat, as you trade for rex like an item. Don't get me wrong New Vegas is a great game, but after Fallout 3 I feel it replaces substance with more features. It felt more rushed and became more of a questing mess mid-way through because of the many factions. For this reason I still havent finished F:NV, while I've played through F:3 twice. But hey its all about what individuals like, Link to comment Share on other sites More sharing options...
ModelV Posted September 24, 2011 Author Share Posted September 24, 2011 Rimland did hit the nail on the head about the pros F3 did have over NV. World was bigger but i still felt it was...too empty. The story of New Vegas in my opinion is the Courier's story which interconnects with every DLC. You see Fallout has always been about the dramatic effects of the actions of one highly consequential person. The Vault Dweller might as well of Founded the NCR and saved the entire human race from an army of super mutants. The Chosen One as well saved the human race from a weaponized virus and was able to shape the factions he came across one way or another. The Lone Wanderer however...all hes able to do is find these small pockets of humanity and either help them survive or murder them. And no the Lone Wanderer did not save the world actually its the opposite had he just died in Vault 101 the purifier would never turn on and thus the threat of a second weaponized virus became moot as in the other 2 games the threat was already there and rolling. No in Fallout New Vegas you dont save humanity but in NV the ability to shape the factions and land you walk is the strongest in the series. The Courier shapes the mojave in every way he chooses who takes over it and he can also choose to doom it(Pro Elijiah ending for DM). Actions have consequence has always been key in the Fallout series. I cannot believe im being accused of being a troll. Link to comment Share on other sites More sharing options...
minngarm Posted September 24, 2011 Share Posted September 24, 2011 MOdelV your right that actions having consequences is the key, and FO3 has those just as much, as you said, if you die in the vault then the project would have never been completed, and thus no threat of FEV to the east. However its that basic desire to find your Father and know why he ruined your little world that caused this to occur. So your actions, simple enough in the grand scheme have a greater consequence than you know, now you must decide if your going to do something about what you inadvertantly caused, and exactly how you wish to do it. Link to comment Share on other sites More sharing options...
Rimland Posted September 25, 2011 Share Posted September 25, 2011 forgot to add that FO3 had random events NV really, really, really, should have had random events. Really ! (i know there's a random events mod but it crashes my game every time even when i disable every other mod and only run that one alone) Link to comment Share on other sites More sharing options...
ModelV Posted September 25, 2011 Author Share Posted September 25, 2011 I actually completely forgot about random events until someone asked for a mod that makes random events in NV(It might have even been you in another thread.) :| @minngarm Still even with that your actions do very very little in the rest of the game: Megaton: Can disarm their atomic bomb which does very little or you can blow it up. Murder or help survive all you can do is choose whether this little pocket of humanity stays around for a bit longer or gets wiped out. Now lets look at Junktown from Fallout:Here there is a conflict between the towns Mayor and a crime boss casino owner. By choosing which one to side with you decide the future of the town. And then we have Primm:Lots of decisions here with the sheriff quest which again ultimately decide which road the town will take. Link to comment Share on other sites More sharing options...
MonsterMonkey Posted September 25, 2011 Share Posted September 25, 2011 This is a pro New Vegas forum, just have a look ratings by players on psnetwork or xboxlive or rating by the press, now you see here is the only place i've heard that new vegas is better than fallout3, and all is said... Link to comment Share on other sites More sharing options...
MojaveMike Posted September 25, 2011 Share Posted September 25, 2011 This is a pro New Vegas forum, just have a look ratings by players on psnetwork or xboxlive or rating by the press, now you see here is the only place i've heard that new vegas is better than fallout3, and all is said...Because it's all down the the video game press composed of people who don't play games, and the 12 year olds on X-box Live and PSN. Link to comment Share on other sites More sharing options...
ScottyPilgrim Posted September 26, 2011 Share Posted September 26, 2011 Isn't this kind of a opinion-related topic? Rather then saying which has a better story I see both games on equal terms with a plot, yet even though FO3 had a short quest it was really good and didn't drag out. New Vegas though pins you up as a random person, rather then starting out as a child and that itself, brings questions in my head. Link to comment Share on other sites More sharing options...
MojaveMike Posted September 26, 2011 Share Posted September 26, 2011 The Fallout 3 tutorial quests drag on too long. All for the purpose of introducing characters I'm going to end up hating. Link to comment Share on other sites More sharing options...
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