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About Gopher

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    Mass Effect 2

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  1. Just wanted to leave a thanks and kudos for all the videos on modding games, if it wouldn't be too much trouble, would you be willing to make a Oblivion modding video/tutorial. I keep breaking mine lol
  2. Hi Gopher. I've sent you a couple of messages, asking for help ... Nexus says you haven't read them, but you've logged in at least twice since I sent the first message, please check your messages and get back to me ... I'm kinda holding off modding my game until I get your input, because every tutorial I've ever followed for modding has been made by you. Not meaning to put you on the spot, but that kinda makes you my go-to guy.
  3. Hi Gopher. Can you add a mention to Vanilla UI Plus in oHUD's description ? VUI+ must be installed after oHUD in order to combine oHUD's edit on interfaceshared.tai with its own as well as overwrite oHUD's hud_main_menu.xml with one that ensures compatibility with JIP CC&C. Thanks in advance.
  4. Gopher i installed your mod "Immersive iHUD" is great but have problem, i installed perfectly with NMM and activated in game, the problem is the HUD don't dissappear why?
  5. Hey, Gopher. I released a mod called Fallout 2287 - Gas Masks of the Wasteland that adds functionality to the gas masks and many helmets in FO4. It's pretty unique, adds gas mask filters that deplete over time, scaling radiation during storms, filters that replicate lenses, actors dynamically equip gas masks when weather approaches, gas mask audio for breathing/skrewing on filters/choking, and much more to come. TLDR was wondering if you could give some feedback and or review the mod. :)
    1. D1v1ne122


      I have no idea if you consider requests, just thought I'd throw it out there since I know you like semi-realism.
  6. Hey, Gopher. I've got some questions a perms for one of my mods, I just wanted to make sure I'm going about everything correctly. Theres a patch that uses assets from your neck covers mod, if you see this can you email me at [email protected]?
    1. Gopher


      I have given a lot of people permission to use that neck cover so probably yes. In fact I should add it to the mod description itself and let anyone use it.
    2. Spifferino


      Ah, thank you very much for responding! Glad I'm able to use it! :D
  7. So I am looking for a talented individual/s to create a quality showcase video for the Ultimate Fallout 4 Mod Compilation. I would greatly appreciate your expertise. Will give full credit! http://forums.nexusmods.com/index.php?/topic/3642835-ultimate-fallout-4-mod-compilation-100-working-mods-with-installation-instructions/
  8. Hello. I would like to translate your modifications on the Russian language and put it on one of the sites. Of course I will point out a link to a page on the nexus
  9. Doubt you'll see this in the deluge of posts you probably get, but I just want to thank you for all the great work you do and the passion you have for it. I've watched your videos as much as I can over the years and I download some and bring them with me when I'm in third world countries with poor internet. You have quite a talent and are what I would label as a 21st Century Skaald with your Let's plays. Anyway keep up the good work Mr. Gopher. V/R
  10. In response to post #28567949. #28568274, #28568494, #28571489, #28572304, #28575029, #28575269, #28593339, #28594674, #28596009, #28596734, #28602924, #28604599, #28614394, #28614759, #28620629, #28622439, #28622704, #28630589, #28630739, #28630799, #28630989, #28631099, #28649744, #28671734 are all replies on the same post. "Typically speaking, you can't just turn a hobby into a job." And yet millions of people do. They may be the lucky few, but there is nothing inherently 'illegal' with turning your hobby into a job. If someone will pay you to do something and that something is not against the law and hurts nobody (in a legally relevant sense), then you can very easily turn a hobby into a business.
  11. No. I would take issue with any quest that forced me to do something so stupid and suicidal, without it having some massively over riding reason for me to do so. I just can't do it. I am not that good a role player. Even for someone as reckless and self absorbed as Jack, I cannot think of a reason that he would launch a nuke. The examples you gave as being similar are just not remotely similar actually. I can think of plenty of people in real life who do reckless and dangerous things without thinking. People who put their own lives and the lives of others at risk often without even realizing it. But I cannot think of a single person who would finish the firing sequence on an old nuke for any reason whatsoever! I just cannot. It is ridiculous to even consider to be honest. Diving off the top floor of a building into a shallow pool below is stupid. Driving too fast or whilst drunk is reckless and inconsiderate. But setting off a nuke is insane.
  12. In response to post #25771794. #25773209, #25777049, #25777159 are all replies on the same post. @jim_uk I disagree. I don't think the TES games have been dumbed down at all. I have been playing since Daggerfall, and the only thing I would say is 'dumbed down' in Skyrim is the magic/enchanting system. I understand why they had to do that (and it had nothing to do with consoles), but I didn't like it.
  13. The comments on Steam right now are the best example of why the moderation here on Nexus is so neccessary. It is not quite as bad as it was when SkyUI first uploaded there with its 'evil' SKSE requirement, but it is getting close. I am not happy with this development myself and honestly think most of the mods charging are not going to make enough money to matter. No offence to those mod authors, but it is a simple question of value. But not being happy about this and throwing vitriolic hatred at mod makers are two completely different things. Especially when some of those mod authors have spent thousands of hours previously giving us so many great free mods. So thank you for giving us a place that is relatively safe from the people currently running rampage on Steam :)
  14. In response to post #22584239. Actually it is fences :) v1.01.143 to be precise.
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