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Construction Set, custom .esp's and formID's


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Hello Nexus Forums. I have not played Oblivion for more than a year and did recently get back into playing it. I wanted to make my own custom stuff so I downloaded the Construction Set. I basically know what I'm doing and whatever happens when I do what I do, but I cannot for the life of me figure out what an item's ACTUAL formID is.

 

Let's say I have an object whose formID is 00000800 and it's being loaded as number 47 (oblivion.esm included). Now, if I'm not completely off, the load order affects the actual formID of an object, right? So if I have an object with 00000800 as formID and this particular .esp loads as number 47, what is the real formID?

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Making the following assumptions:

 


  •  
  • 00000800 is the Hexadecimal FormID in the CS
  • Oblivion.esm is 1st in the load order
  • Your esp is (decimal) 47th in the load order

 

Since Oblivion is number 0, your esp would therefore be number 46. In hexadecimal, 46 would be 2E. Therefore your item's in-game formID is 2E000800.

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Making the following assumptions:

 


  •  
  • 00000800 is the Hexadecimal FormID in the CS
  • Oblivion.esm is 1st in the load order
  • Your esp is (decimal) 47th in the load order

 

Since Oblivion is number 0, your esp would therefore be number 46. In hexadecimal, 46 would be 2E. Therefore your item's in-game formID is 2E000800.

 

Thank you very much! This saved me from having to acquire all spells using psb. +Kudos to you.

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