Saggaris Posted October 1, 2011 Share Posted October 1, 2011 Having just had a run-through Zeta and got to the end I felt at a loss for all those wonderful Alien artifacts...'that do nothing cep't look good' were wasted and left behind.... Sooooo I need someone to help by letting me know how I can change the movable but not pick-upable clutter into pick-upable clutter ?I have looked into GECK and found some of the items but I have no idea how to allow them to become inventory items, any help would be much appreciated. :thumbsup: Thanks in advance guys Link to comment Share on other sites More sharing options...
Xepha537 Posted October 1, 2011 Share Posted October 1, 2011 Looks like someone beat you to it. ;) Mothership Zeta - Lootable Statics Although if it's not to your liking, I guess you can always see how they've done it and get Geck'ing. :D Interesting though, always thought you should be able to pick that stuff up. I'll keep this in mind in case I'm "accidentally" abducted one day. :whistling: ~Xeph' Link to comment Share on other sites More sharing options...
Saggaris Posted October 2, 2011 Author Share Posted October 2, 2011 (edited) Thank you Xeph... Top man! 'Kudos to you' I hit the link and downloaded, there was a few comments about stuff not working properly and the likes but I found the only problem is that only 4 objects (of the dozen I picked up) had pipboy images... I can live with that and you never know I might just be able to use the default 'scrap metal' image if nothing else comes to mind.Once I've got my head round how it's been done I may try to add a few more objects like a working force-field generator and a few decorative bits from the robots!... (with CMF's permission of course) Don't get me wrong though I'm no genius and it may not even change so no breath holding anyone. As ever Pete Edited October 2, 2011 by Saggaris Link to comment Share on other sites More sharing options...
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