RS13 Posted June 5, 2016 Share Posted June 5, 2016 I don't see the problem with posting to both.The question wasn't about posting. It was about using. And I can't see a single reason for a PC gamer to use Bethesda.net. Link to comment Share on other sites More sharing options...
Launius Posted June 5, 2016 Share Posted June 5, 2016 (edited) One factor that sets the two apart, is that Beth.net allows access by console gamers. I haven't DLed a Beth.net mod for PC, I use Nexus for that. But I have DLed Beth.net mods for my Xbox, and as far as that goes, there aren't a huge selection of mods to choose from. I did get Snapn'Build for both and I've noticed some small differences between the PC version and the Xbox version. Nothing major. The console accessibility is the only real draw that Beth.net has for me, though. Edited June 5, 2016 by Launius Link to comment Share on other sites More sharing options...
mimaef Posted June 6, 2016 Share Posted June 6, 2016 (edited) The lack of customization with your downloads (optional files as an example) and the shoddy threads that turn interaction with mod makers and users into a chore on Bethesda makes Nexus the clear choice for me. Also you know.. the rampant theft going on at Bethesda just puts a bad taste in my mouth. Edited June 6, 2016 by CurioINC Link to comment Share on other sites More sharing options...
nervod1138 Posted June 6, 2016 Share Posted June 6, 2016 The Beth.analblockage interface is just about as fun as a root canal same with their forum if you can ever get it to work. Seriously that site and what they created in game is amateur hour. Link to comment Share on other sites More sharing options...
Deleted3507349User Posted June 6, 2016 Share Posted June 6, 2016 (edited) The Beth.analblockage interface is just about as fun as a root canal same with their forum if you can ever get it to work. Seriously that site and what they created in game is amateur hour.I've seen more professionalism from the dudes that wash your windshield at an intersection. To answer the OP's question: If you want to mod a console, mods.bethesda,wtf is the only game in town. If you want to mod a PC the Nexus is the only sane choice. Edited June 6, 2016 by digitaltrucker Link to comment Share on other sites More sharing options...
Deleted15964729User Posted June 6, 2016 Share Posted June 6, 2016 The Beth.analblockage interface is just about as fun as a root canal same with their forum if you can ever get it to work. Seriously that site and what they created in game is amateur hour.It wont solve nearly all problems but use a custom css for it, makes it a lot more bearable. Sadly I forgot to save mine when reinstalled my PC yesterday but here is one ready for use, but like I said, make one that suits you. https://userstyles.org/styles/126969/bethesda-net-more-forum-like Link to comment Share on other sites More sharing options...
BeingShotAt Posted June 6, 2016 Share Posted June 6, 2016 It shouldn't even be a question, nexus, always nexusBethesda.aids is awful and has even enabled people to steal mods from nexus Link to comment Share on other sites More sharing options...
MasterMagnus Posted June 6, 2016 Share Posted June 6, 2016 This seemed a no-brainer. Of course both. But with recent events, the attitudes of many posters here, and the tacit agreement of the site allowing the 'lets break out the pitchforks and torches' mentality. I don't feel the desire to bring my mods here. Why would I take on the hassle and time to repackage my mods, reupload them here, only to provide one more place for them to be ripped off from? If anyone here wants my mods they are at Bethesda.net, you know, the official site for the company who built the game. Working for an actual company that made a game as popular as FO4 would knock 99% of you right off your high horse. Link to comment Share on other sites More sharing options...
Royhr Posted June 6, 2016 Share Posted June 6, 2016 Well hopefully you don't have any really good mods because if that's the case then a lot of people with PCs will never see them. Then again maybe you're totally ok with that and if that's case then fine. Link to comment Share on other sites More sharing options...
TimeLadyKatie Posted June 6, 2016 Share Posted June 6, 2016 Modding FO4 or earlier- just stick with the Nexus. Understand that Bethesda is laying ground for the future - especially Skyrim2 (whatever that is called). FO4 is the LAST use of this ancient engine. Next up is the iDTech derived engine currently seen in an early form in Doom and Dishonored 2. And this engine is being built for highly manageable modular mods that can be coralled as easily as a Firefox plugin or an Apple app-store app. Bethesda won't even allow mods for their next major open-world game to be hosted anywhere other than Beth.net. Sorry, but no matter how much sucking up the Nexus does to Beth, this strategy cannot be changed. You deserve more than a hand-wave 'you're wrong' remark. You are wrong, and I'd like to hand-wave your silly catastrophism away, but no. This is an experiment. ELDER SCROLLS 6 (Skyrim 2? Seriously?) and Fallout 5 are nothing set in stone yet, especially not as far as the modding community is concerned. In fact, with the introduction of console mods, it seems Bethsoft not only knows that modding is what gives their games such a fantastic shelf life but embraces it. Without modders, their games would flash into the world and be gone like a nuclear detonation - a lot of loud noise and devastation but over relatively quickly. Modders fill out the open world. Now, early on you get mostly tweaks and reconfiguring and bugfixes but after a year? A year and a half? That's when you start to see the dawning of quest mods that bring meaningful storylines, the addition of systematic overhauls. Even more ambitious projects come out after two years. Skyrim reached it's peak, in my opinion, four years after release. And major Skyrim projects are still ongoing. And we've seen the relative success of other modding communities outside of Nexus and Steam - I'm sure we all know the one I'm talking about - that show quite clearly that even without a glitzy infrastructure like you have around here mods still thrive. Would they love to see all modding done through their site? You bet. And for no other reason than the post I've quoted below - 'it's ours'. But they have shown a desire to expand the reach of mods and embrace the power modding brings their games, not curtail those efforts. To that end, I really don't know what the hell you're on when you spell out the death of Bethesda modding. If anyone here wants my mods they are at Bethesda.net, you know, the official site for the company who built the game. Working for an actual company that made a game as popular as FO4 would knock 99% of you right off your high horse. Before Bethsoft launched their own service Steam was the "official" source for mods. They're so loved by the modding community! Seriously, the third-party interactions with Bethesda games are what keep them alive, as mentioned above. Even if Bethsoft wanted to take a 'what have you done for me lately' approach to something like Nexus, the answer is 'a whole hell of a lot, actually.' There's no real benefit to limiting yourself, as a mod publisher, to Bethesda's platform just based on the vague notion that they made the game to begin with. If anything, that's more of a reason to be part of a third-party platform to decentralize the entire process and keep the whole machine running smoothly if one of the services decides to do something profoundly stupid. Looking at you, Steam. So back to the original point of this whole mess: use everything. Both as a player and as a developer. Take a little from every front and contribute to them all in return. We're talking Nexus, Steam and Bethesda not the Institute, Brotherhood and Railroad. We can, in fact, have everything we want here and benefit the entire process by doing so. Link to comment Share on other sites More sharing options...
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