erikface Posted October 17, 2011 Share Posted October 17, 2011 It might just be me, but I highly avoided using companions in Fallout 3 and NV because I didn't want them taking my exp from me. My memory is a little blurry, but is that actually something to worry about? When going into a battle, do you gain nothing for the enemies that are killed by your companions? If so, why do you find companions useful? I'd rather hog all the exp for myself. Link to comment Share on other sites More sharing options...
McclaudEagle Posted October 17, 2011 Share Posted October 17, 2011 If I recall correctly, you get all the exp from kills your companions make on Fallout New Vegas. Link to comment Share on other sites More sharing options...
Adrius2 Posted October 17, 2011 Share Posted October 17, 2011 Well... for one thing you could bring along a sneaky one as a companion to pick locks for you. Means more loot for you without wasting skillpoints on Lockpicking. It's what I plan to do anyway ^_^ Link to comment Share on other sites More sharing options...
erikface Posted October 17, 2011 Author Share Posted October 17, 2011 I that's the case, though, will we be getting progress toward the skills they use? If I'm an archer with a companion that uses magic, I don't want my magic skills progressing. Link to comment Share on other sites More sharing options...
Adrius2 Posted October 17, 2011 Share Posted October 17, 2011 (edited) Uh no, I really doubt that. The skill progression in Skyrim (and Elder Scrolls in general) is about what YOU do, not what your companion does. I can certainly imagine a companion offering to teach you their skills (for a price of course) if you befriend them enough though. Edited October 17, 2011 by Adrius2 Link to comment Share on other sites More sharing options...
Jakeschulz Posted October 17, 2011 Share Posted October 17, 2011 also dungeons can get lonely, its nice to have a faithful friend with you. Link to comment Share on other sites More sharing options...
Adrius2 Posted October 17, 2011 Share Posted October 17, 2011 Despite all the benefits, I tend to get annoyed at companions and go lone wolf after a while anyway, usually after I feel that I've heard all of their dialogue over 9000 times. Link to comment Share on other sites More sharing options...
elderiii Posted October 17, 2011 Share Posted October 17, 2011 If the companions in game are any good then I will probably use them on a couple of my characters.... a meat shield for my Mage and a healer for my Warrior, my Thief/Hunter will probably just settle for a good dog. ;) It's nice to have a companion that can heal for you, carry stuff for you, and perhaps if you're lucky they manage to help you kill stuff too. Once we have some mods like QuickStore in Oblivion I won't need one to act as a pack mule, but it's still nice to have someone to help you out in the harder fights.... good for R.P. too. Link to comment Share on other sites More sharing options...
jedimembrain Posted October 17, 2011 Share Posted October 17, 2011 its another one of those immersion things ,, it depends how they handle the system .. I've got my hopes up this time :thumbsup: .. but even if its not great I hope they never remove the option Link to comment Share on other sites More sharing options...
jhardingame Posted October 17, 2011 Share Posted October 17, 2011 That, and companions are really useful for when you're a low level character. And you run into a Dragon. :psyduck: Link to comment Share on other sites More sharing options...
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