Deleted4363562User Posted May 31, 2016 Share Posted May 31, 2016 I saw Elianora did this in her faction housing mods. I was wondering how this is done. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 31, 2016 Share Posted May 31, 2016 Very easy! Open up your plugin in the CK, duplicate the workbench that has the animation you want, select your new mesh in the model field, and move the animation marker to align it (still on the object edit window). Click OK, and you have your custom workbench that you can place. You can also make it constructible in settlements. Link to comment Share on other sites More sharing options...
Deleted4363562User Posted May 31, 2016 Author Share Posted May 31, 2016 Very easy! Open up your plugin in the CK, duplicate the workbench that has the animation you want, select your new mesh in the model field, and move the animation marker to align it (still on the object edit window). Click OK, and you have your custom workbench that you can place. You can also make it constructible in settlements.Wow...that seems like I should've figured that out on my own....lol :laugh: Thanks!!! Link to comment Share on other sites More sharing options...
minngarm Posted May 31, 2016 Share Posted May 31, 2016 copy cook station entry, change model to w/e you want it to be. Works fine. Link to comment Share on other sites More sharing options...
Deleted4363562User Posted May 31, 2016 Author Share Posted May 31, 2016 I guess I can't point to other models within the BSAs? I have to use loose files? Link to comment Share on other sites More sharing options...
minngarm Posted May 31, 2016 Share Posted May 31, 2016 I guess I can't point to other models within the BSAs? I have to use loose files?open the item, go to the model screen highlight the path and copy, go to the cooking station, open the model screen and paste. Link to comment Share on other sites More sharing options...
Deleted4363562User Posted May 31, 2016 Author Share Posted May 31, 2016 I guess I can't point to other models within the BSAs? I have to use loose files?open the item, go to the model screen highlight the path and copy, go to the cooking station, open the model screen and paste. Ah, I see. Thanks again...mind telling me how to change the texture path? Sorry. :confused: Link to comment Share on other sites More sharing options...
Deleted4363562User Posted May 31, 2016 Author Share Posted May 31, 2016 Nevermind. I see the material swap options. Link to comment Share on other sites More sharing options...
Deleted4363562User Posted May 31, 2016 Author Share Posted May 31, 2016 Ok. I can't figure out how to adjust the animation. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted May 31, 2016 Share Posted May 31, 2016 Should just be click and drag in the edit window.Click then click-hold drag. Just like in the render window. IIrc Edit: unless you mean actually adjusting/changing the animation and not just lining it up right... Link to comment Share on other sites More sharing options...
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