CalibanX Posted October 20, 2011 Share Posted October 20, 2011 Is it just me, or in the footage we've seen so far, does it look like opponents die after two or three swings with a weapon? In my heavily modded version of Oblivion blocking was pretty important. If my character didn't do it, my character would get pretty beat up. I'm not seeing much of character's getting beat up in the footage or reviews unless they attack something way above they're level. Anyway, are my observations off-base, or is there something I'm missing? Link to comment Share on other sites More sharing options...
daventry Posted October 20, 2011 Share Posted October 20, 2011 The Game was in Todd Mode, so his Character was Super Strong, thats why he could take out a Dragon Easily ;) Link to comment Share on other sites More sharing options...
Iv000 Posted October 20, 2011 Share Posted October 20, 2011 The game was played on the easiest difficulty.And Skyrim is taking a more realistic approach on health. Enemies won't take tons of hits before they die, the damage is more realistic this time. Link to comment Share on other sites More sharing options...
CalibanX Posted October 20, 2011 Author Share Posted October 20, 2011 I like the idea of enemies dealing more damage, but I don't think I've seen it yet. When I was watching that Argonian video on the other thread, the bandits just seemed to die pretty quick without putting up much of a fuss. I'm not super worried about it or anything. It's just been something I notice with each video I've seen. Link to comment Share on other sites More sharing options...
natelovesyou Posted October 20, 2011 Share Posted October 20, 2011 Keep in mind that ALL videos from PAX, QuakeCon, and every other conference where people got to demo the game, it was set on Easy or Very Easy - like lv000 said. I guess Bethesda didn't want all the kids feeling like the game was out of their league or something. ;) Link to comment Share on other sites More sharing options...
ventrilol Posted October 20, 2011 Share Posted October 20, 2011 They actually preset their hp to a number above the regular one and set the difficulty to Very easy, for the beginners I guess Link to comment Share on other sites More sharing options...
Adrius2 Posted October 20, 2011 Share Posted October 20, 2011 TGM will from now on be replaced by the code ToddMode, I demand it. Link to comment Share on other sites More sharing options...
ToMuchForYa Posted October 20, 2011 Share Posted October 20, 2011 I'm going to put my difficulty up in the game right when I start playing so I challenge myself and wont beat the game so fast, I like taking my time in such a beautiful game like this one. Link to comment Share on other sites More sharing options...
Adrius2 Posted October 20, 2011 Share Posted October 20, 2011 Yeah, I enjoy feeling like I'm on the edge of death all the time... have to be careful and use all equipment available to my advantage. However, if the difficulty ramps up the HP of enemies to a point where every enemy takes like 40 hits it's no fun anymore. I just want the damage increased so none of us can afford to get hit too much, feels realistic and increases immersion. Link to comment Share on other sites More sharing options...
zer0morph Posted October 20, 2011 Share Posted October 20, 2011 Yeah, I enjoy feeling like I'm on the edge of death all the time... have to be careful and use all equipment available to my advantage. However, if the difficulty ramps up the HP of enemies to a point where every enemy takes like 40 hits it's no fun anymore. I just want the damage increased so none of us can afford to get hit too much, feels realistic and increases immersion. I like this post and I agree. Link to comment Share on other sites More sharing options...
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