JQuest01 Posted October 21, 2011 Share Posted October 21, 2011 self explanitoryno idea how to do it and need help. also if anyone could give me some advice as to how to add this into the game that would be super swell Thanks a whole bunch Link to comment Share on other sites More sharing options...
BaronofHe11 Posted October 23, 2011 Share Posted October 23, 2011 1. Click on BSShaderTerxtureSet which should be under NiTristrips or something that starts with N2. Under Block Details expand Textures3. Click on the thing that looks like a purple flower, it might have a path next to it4. Navigate to the new texture. Also under Render->Settings make sure your paths are set. If your textures are in c:\FNV \Data\Textures\My supergun\laserB then the path in the rendering setting should be c:\FNV \Data\.Also in step 4 when you navigate to the texture make sure you delete anything before Textures.c:\FNV \Data\Textures\My supergun\laserB = BadTextures\My supergun\laserB = Good Try to find any tutorials that cover meshes or texture changing. Most will cover this using pictures. Link to comment Share on other sites More sharing options...
JQuest01 Posted October 23, 2011 Author Share Posted October 23, 2011 Thank you so much. twas a great help. one last question if possible; how do i put the meshes in to the game?would be a great help if you could shed some light on this Thanx again so much you dont know how much i appreciate it Link to comment Share on other sites More sharing options...
Jeux Posted October 23, 2011 Share Posted October 23, 2011 Adding meshes is as simple as dragging the nif files over into the GECK....in their correct subcategories. Statics shouldn't be dragged into effects, for instance. The nif files must also be in the "meshes" folder of your data folder so the game can find it. Link to comment Share on other sites More sharing options...
JQuest01 Posted October 23, 2011 Author Share Posted October 23, 2011 ok so i drag the mesh in the meshes folder within the DATA folder. and you say i should drag it into the geck? how do i go about that? literaly open the geck up, open the folder the mesh is in and drag it from the folder into the geck? Link to comment Share on other sites More sharing options...
Jeux Posted October 23, 2011 Share Posted October 23, 2011 If I read your process right....yep. Should do fine. Drag it into the Object Window though. Then find it in the subcategory you placed it in, or use the filter to find it by keyword. Link to comment Share on other sites More sharing options...
BaronofHe11 Posted October 23, 2011 Share Posted October 23, 2011 There is a tutorial called "My first Vault" on Bethsoth fallout site. Read it and you will know everything you need to know about how to place objects into the game world. Also do a search for tutorials that convert FO3 mods to FNV then you will know everything you need to know about getting new objects into fallout. Moving weapons or armor from FO3 to FNV is easy but explaining it not so much. Even though I have added many objects to geck to be used in the game I still have to look at the tutorial almost every time I add something because I can never remember the camera controls to move stuff. Link to comment Share on other sites More sharing options...
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