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Player start skill points and hitpoints per endurance.


ekRapid

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I can't find the right thing to change, and when I change the player actor values for stats to 5 all around. When the vault salesman arrive I am with -points. Not a surplus like I hope i'd be.

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It could be that giving the player more special points uses up the special points you can assign in the beginning of the game. To modify health per endurance point go to fAVDHealthStartEndMult [GMST:000E6EAC] under game settings.

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It could be that giving the player more special points uses up the special points you can assign in the beginning of the game. To modify health per endurance point go to fAVDHealthStartEndMult [GMST:000E6EAC] under game settings.

Thanks for the endurance fix.

I wonder how I can make it so more stats points are assigned upon character creation.

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