h89zatzyi09 Posted June 6, 2016 Share Posted June 6, 2016 Hi, I have an irritating problem with this aforementioned mod. To start of with the basics:- I installed the mod with WRYE BASH- I made sure to install the CORE and ElVEN MAP components from the sub-packages- I have installed the prerequisite mods: OBSE and MenuQue- And I use BOSS to organise the modThe problem? The in-game map is blurry and low-res; I have an adequate PC, and the in-game settings are not set low, so we can rule that out as a possible cause...I suppose the situation is tolerable but a solution would be most appreciated Active Mod Files: 00 Oblivion.esm 01 Cobl Main.esm [Version 1.72] 02 Better Cities Resources.esm [Version 6.0.7] 03 DA Run Fatigue.esm 04 HorseCombatMaster.esm 05 RealisticLeveling.esm ** TNR ALL RACES FINAL.esp ** TNR - ShiveringIsles.esp 06 Unofficial Oblivion Patch.esp [Version 3.5.4a] 07 Oblivion Citadel Door Fix.esp 08 DLCShiveringIsles.esp 09 Unofficial Shivering Isles Patch.esp [Version 1.5.8] 0A Better Cities .esp [Version 6.0.5] ++ LoadingScreens.esp 0B LoadingScreensAddOn.esp 0C Natural_Weather_by_Max_Tael.esp 0D _darker_nights_for_nat_env.esp 0E Natural_Habitat_by_Max_Tael.esp 0F Enhanced Water v2.0 HD.esp 10 Better Bell Sounds.esp 11 Idle Dialogue.esp [Version 1.3] ++ ln.esp ++ Symphony of Violence.esp 12 PCSoundMazzy.esp [Version 2.6] 13 GOSH.esp 14 Sounds of Cyrodiil.esp [Version 1.1] 15 Cities Alive At Night.esp 16 WindowLightingSystem.esp 17 00 Realistic Player Speech.esp 18 300_Lore_Dialogue_Updated.esp 19 AliveWaters.esp 1A AliveWaters - Koi Addon.esp 1B AliveWaters - Slaughterfish Addon.esp 1C AFK_PrayerIdles.esp [Version 1.0] ** Book Jackets Oblivion.esp 1D Chapel Tithe.esp 1E Oblivion Content Restoration Project.esp 1F DialogTweaks.esp [Version 1.2.1] 20 Glowing Wonders.esp 21 ImprovedSigns.esp 22 Inebriation.esp 23 Security Rebalance-Traps and Bash Locks.esp 24 More Skooma Dealers.esp 25 Oblivion Collectible Cards.esp 26 Personality Idles - Modified version.esp [Version 1.5] 27 Q - More and Moldy Ingredients v1.1.esp ** RealWalk.esp 28 ReneersNotesMod.esp 29 SoT_Holiday.esp ** VA_BetterGold.esp 2A Enhanced Economy.esp [Version 5.4.3] 2B Populated Prisons.esp [Version 1.2] 2C BookTrackerOBSE.esp 2D Display Stats.esp [Version 2.0.1] 2E DropLitTorchOBSE.esp [Version 2.4] 2F Get Wet.esp 30 MiscTracker.esp [Version 1.1] 31 Quest Log Manager.esp [Version 1.3.2] 32 Spell Delete And Item Remove.esp 33 Vacuity.esp [Version 0.2] 34 Dynamic Map.esp [Version 2.1.1] 35 DLCHorseArmor.esp 36 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 37 DLCOrrery.esp 38 DLCOrrery - Unofficial Patch.esp [Version 1.0.6] 39 DLCVileLair.esp 3A DLCVileLair - Unofficial Patch.esp [Version 1.0.11] 3B DLCMehrunesRazor.esp 3C DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 3D DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 3E BlackLuster.esp 3F CapesandCloaks.esp 40 Classic Books.esp 41 DMACArmor.esp 42 Immersive Weapons.esp 43 More_Shields.esp 44 Command Mount.esp 45 Dude Wheres My Horse.esp 46 HorsesTurnFaster.esp 47 Reaction - Additions Only.esp [Version 1.11] 48 DLCThievesDen.esp 49 DLCThievesDen - Unofficial Patch.esp [Version 1.0.14] 4A DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13] 4B Cobl Glue.esp [Version 1.72] 4C Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] 4D Harvest[Containers].esp 4E GrayFoxOutfit.esp 4F Oblivifall - Something Is Definately Not Right.esp ** Better Dark Brotherhood Sanctuary.esp [Version 3.41-Cobl] 50 BHC_Expanded.esp [Version 1.2] 51 BrotherhoodRenewed.esp [Version 1.1.2] 52 Hunter Mod.esp 53 MountainShackR13.esp 54 mythsandlegends.esp 55 Tavern-Goers 2.esp 56 VaultsofCyrodiil.esp [Version 6.0.0] 57 Apachii_Goddess_Store.esp 58 Worship in Cyrodiil v1.2.esp 59 24HrArenaAliveV2.esp 5A DLCBattlehornCastle.esp 5B DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] 5C DLCFrostcrag.esp 5D DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] 5E Knights.esp 5F Knights - Unofficial Patch.esp [Version 1.1.8] 60 SM Plugin Refurbish(Merged).esp [Version 1.30] 61 RTT.esp 62 HoarfrostCastle.esp 63 Roads of Cyrodiil.esp [Version 1.0] 64 xuldarkforest.esp [Version 1.0.5] 65 xulStendarrValley.esp [Version 1.2.2] 66 xulTheHeath.esp 67 xulEntiusGorge.esp [Version 1.2.1] 68 xulFallenleafEverglade.esp [Version 1.3.1] 69 xulColovianHighlands_EV.esp [Version 1.2.2] 6A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 6B xulBravilBarrowfields.esp [Version 1.3.5] 6C xulLushWoodlands.esp [Version 1.3.3] 6D HoarfrostCastle-LushWoodlands patch.esp 6E xulAncientYews.esp [Version 1.4.4] 6F OblivionCollectibleCards-AncientYews patch.esp [Version 1.0] 70 xulAncientRedwoods.esp [Version 1.6] 71 ROC+Ancient Redwoods.esp [Version 1.0] 72 xulCloudtopMountains.esp [Version 1.0.3] 73 xulArriusCreek.esp [Version 1.1.4] 74 xulPatch_AY_AC.esp [Version 1.1] 75 xulRollingHills_EV_withoutWheat.esp [Version 1.3.3] 76 xulPantherRiver.esp 77 xulRiverEthe.esp [Version 1.0.2] 78 xulBrenaRiverRavine.esp [Version 1.1.1] 79 xulImperialIsle.esp [Version 1.6.8] 7A xulBlackwoodForest.esp [Version 1.1.1] 7B xulCheydinhalFalls.esp [Version 1.0.1] 7C Oblivion Collectible Cards UL Cheydinhal Falls Patch.esp 7D xulAspenWood.esp [Version 1.0.3] 7E xulSkingradOutskirts.esp [Version 1.0.2] 7F ROC+UL Skingrad Outskirts Patch.esp 80 xulSnowdale.esp [Version 1.0.6] 81 OblivionCollectibleCards-Snowdale patch.esp [Version 1.0] 82 xulCliffsOfAnvil.esp [Version 1.1.3] 83 xulSilverfishRiverValley.esp [Version 1.0.4] 84 xulJerallGlacier.esp [Version 1.0.2] 85 xulTheEasternPeaks.esp [Version 1.2] 86 MythsAndLegends2-EasternPeaks patch.esp [Version 1.0] 87 ROC+UL-II Patch.esp [Version 1.0] 88 OblivionCollectibleCards-UniqueLandscapes Merged patch.esp [Version 1.0] 89 ImpeREAL Empire - Unique Forts.esp 8A ImpeREAL Forts + Silverfish River Patch.esp 8B Natural_Vegetation_by_Max_Tael.esp 8C Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 8D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 8E Diseased Corpses.esp ++ Real Lava 1.3.esp 8F Armored Skeletons (LL).esp 90 Better Dungeons.esp 91 Cliff_BetterLetters.esp [Version 1.3] 92 HUD Status Bars.esp [Version 5.3.2] 93 ExpandedGreetings.esp [Version 1.0] 94 Dungeon Actors Have Torches 1.6 DT.esp 95 Exterior Actors Have Torches 1.3 DT.esp ** fadingtorches v2.2b.esp 96 2nd to 1st person.esp 97 GMArcheryRebalance.esp [Version 1.0] ++ Gold Change II.esp 98 HarderRepairs_5.esp 99 HelmetFOV.esp ++ Improved Fires and Flames - Increased Sound.esp 9A kuerteeInventoryIsABackpack.esp 9B Looting Mechanics Overhaul.esp 9C Oblivifall - Closing Time.esp [Version 1.0] 9D PersuasionOverhaul.esp [Version 1.43] 9E RedBag - Friendly Animals.esp ++ Short Grass V3.esp 9F Skill Perk Descriptions.esp [Version 1.1] A0 Toggleable Quantity Prompt.esp [Version 3.2.0] A1 ATakesAll.esp A2 DurableEquipment_10.esp A3 Alternative Start by Robert Evrae.esp A4 RealisticFatigue.esp ++ DA ReducedBackwardsRunningSpeed.esp A5 RealisticHealth.esp A6 RealisticForceMedium.esp A7 RealSleepExtended.esp [Version 2.5] A8 PJs Spell Compendium - Spell Requirements.esp A9 Summon Dremora Lord Saved.esp AA spelliconreplace.esp AB MidasSpells.esp AC Spell Failure Chance.esp ++ Merchants Buy Stolen Goods.esp AD StealthOverhaul.esp AE Deadlier Sneaking 1.1.esp AF Thievery_Normal.esp B0 SM Bounty.esp [Version 1.22c] ++ CoblDeathFix.esp [Version 1.20] B1 BountyReductionOverTime_standard.esp [Version 1.1] B2 sycHearNoEvil.esp [Version 1.0] B3 kuerteeCrimeHasWitnesses.esp B4 Denock Arrows.esp B5 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp B6 Deadly Reflex Bow Sway.esp B7 HAZeatanimations.esp ** _darker_dungeons.esp B8 1em_Vilja.esp [Version 4.04] B9 Companion Neeshka.esp BA bgBalancingEVCore.esp [Version 10.0EV-L] BB Oblivion_Character_Overhaul.esp [Version 2.0] ** Better Cities Full.esp [Version 6.0.7] BC Better Imperial City.esp [Version 6.0.7] BD Better Cities Skingrad - Roads of Cyrodiil.esp [Version 6.0.6] BE Better Cities - Unique Landscape Barrowfields.esp [Version 1.5] BF Better Cities - Ruined Tail's Tale.esp [Version 6.0.0] C0 xulChorrolHinterland-BC6.esp C1 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7] C2 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.5] C3 Better Cities - Alternative Start Arrive by Ship.esp [Version 6.0.0] C4 Better Cities Bravil - Unique Landscape Panther River patch.esp [Version 1.5] C5 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 1.5] C6 Better Cities - Unique Landscape Snowdale.esp [Version 1.5] C7 Better Imperial City FPS Patch.esp [Version 6.0.0] ++ Better Cities - COBL.esp [Version 6.0.4] C8 Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp [Version 1.5] ** Better Cities - Leyawiin Flooded.esp [Version 6.0.0] C9 Better Cities - Oblivion Collectible Cards.esp [Version 6.0.0] CA Think to Yourself.esp ++ BadderFireFX.esp ++ BadderFrostFX.esp ++ BadderShockFX.esp ++ LightSpellEvilRed.esp CB Daggerfall Screaming Skeletons for Oblivion.esp CC MiniMap.esp CD DeadlyReflex 6 - Combat Moves.esp ++ Deadly Reflex 6 - HeX NifSE Patch.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] CE Cobl Silent Equip Misc.esp [Version 01] CF Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
eric31415 Posted June 7, 2016 Share Posted June 7, 2016 (edited) I remember having this issue when I first installed this mod also. It has been a few years, so I could be wrong, but I think the map's default zoom level was too high. Do not remember how I fixed it, but it would still do that sometimes, albeit very rarely, during play. Edit - Just ran the game to test. It initially loaded with the zoomed-in, low-res map. Tabbing out to the game and back to the map fixed it.Note that the map screen will take time to load, Dynamic Map scans your load order and creates a custom map each time you run the game. After loading the map once in a session, load times will be back to normal. Map Marker Overhaul makes a nice addition to Dynamic Map. Edited June 7, 2016 by eric31415 Link to comment Share on other sites More sharing options...
h89zatzyi09 Posted June 7, 2016 Author Share Posted June 7, 2016 (edited) I remember having this issue when I first installed this mod also. It has been a few years, so I could be wrong, but I think the map's default zoom level was too high. Do not remember how I fixed it, but it would still do that sometimes, albeit very rarely, during play. Edit - Just ran the game to test. It initially loaded with the zoomed-in, low-res map. Tabbing out to the game and back to the map fixed it.Note that the map screen will take time to load, Dynamic Map scans your load order and creates a custom map each time you run the game. After loading the map once in a session, load times will be back to normal. Map Marker Overhaul makes a nice addition to Dynamic Map. Thanks for your and assistance, eric31415. However, I tried doing what you advised, but to no success: the problem with the dreay, low-res map remains... Edited June 8, 2016 by h89zatzyi09 Link to comment Share on other sites More sharing options...
eric31415 Posted June 8, 2016 Share Posted June 8, 2016 Did a little digging, think I know how to fix this now. Open the Dynamic Map Base.ini at Oblivion/Data/Ini. There are 3 lines where you can configure hotkeys for zoom in, out, and reset. Make note of the keys, or change them, then run the game and zoom the map out all the way. Link to comment Share on other sites More sharing options...
h89zatzyi09 Posted June 8, 2016 Author Share Posted June 8, 2016 Did a little digging, think I know how to fix this now. Open the Dynamic Map Base.ini at Oblivion/Data/Ini. There are 3 lines where you can configure hotkeys for zoom in, out, and reset. Make note of the keys, or change them, then run the game and zoom the map out all the way. Thanks for your continued help in this matter, but I must reiterate that I have no problems with regards to zooming in and out with the map mod: press + icon to zoom in; - icon to zoom out; and R icon to reset the map size. The problem is that whether I choose to zoom in or out, the map is always blurry, ugly and low resolution, and the names of places/towns/cities are barely legible. I can 'live' this issue as it's a minor irritant, but it’s disappointing that I am unable to resolve it. Link to comment Share on other sites More sharing options...
Striker879 Posted June 9, 2016 Share Posted June 9, 2016 I see in the version history part of the MiniMap mod description about "Made dynamic map support configurable". I'm a vanilla map guy myself, so I have no idea whatsoever if this is relevant or not. Link to comment Share on other sites More sharing options...
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