Scarsunseen Posted November 3, 2011 Share Posted November 3, 2011 Dark Souls style combat (Dark Scrolls?). Despite its mind searing difficulty, I'm finding Dark Scrolls to be the most fun I've had in melee since Mount & Blade. Gameplay can change a lot depending on weapon and armor choices. Shield blocking and dodging are both valid options of defense. The whole package just works. Link to comment Share on other sites More sharing options...
Folioman Posted November 4, 2011 Share Posted November 4, 2011 I'd like a cheat mode like this http://www.newvegasnexus.com/downloads/file.php?id=35358. But not on the form of a terminal (not really medieval...) but like a magical book for exemple. From that book,everythings possible,from getting all the items,spells and others things you want to the alteration of your stats,making possible for a non-magician to become a spell user while keeping abilities to handle heavy weapons and wearing plate armor. Link to comment Share on other sites More sharing options...
Folioman Posted November 4, 2011 Share Posted November 4, 2011 A mod texture from Oblivion I'd like to see in Skyrim is that one http://www.tesnexus.com/downloads/file.php?id=39756. Not especially the clothes which are great,but having the ability to make characters like the girl in the images. I tried many times to do the same face, without succes... :wallbash: For this, Hat off M. Sinblood! Link to comment Share on other sites More sharing options...
tom0311 Posted November 4, 2011 Share Posted November 4, 2011 (edited) I would like to see more types of animations. For example, it would be nice if npcs (and yourself for that matter) had an animation when they burn, it would be awesome if they roll on the ground or scream.I would also like a mod that enhance graphical sprites, like smoke or fire. So that it looks thicker and a little more realistic. And of course. A multiplayer mod :D Edited November 4, 2011 by tom0311 Link to comment Share on other sites More sharing options...
Psientist Posted November 4, 2011 Share Posted November 4, 2011 Have a few ideas, some which I'll attempt and others that I'll probably attempt but take water over my head. * Skill/Buffs from rare booksThe general idea: Adding books to the game that allows you to gain permanent or temporary stat/skill boosts when you read them.How to do it: For the sake of added immersion I'd like to try something like: To use the book you need to place the book on a table or something in front of you and then if the player is sitting then a read process starts, giving the player progression in a relevant skill or a buff. I figure there must be a way to check what function is called when a player is using a chair or bench or whatever and then just check if the player is within XYZ of the book, plus some safe-function to prevent a player from reading a hundred books at the same time. * Fluctuating regional economyThe general idea: I want to have an economy based on local produce, and with a small randomization factor that makes prices fluctuate like 1 - 20% or so every day/week/whatever. If a town has plenty of nearby mines then ore prices should reflect the availability, and a town on the tundra would have perhaps plenty of certain herbs while ore would be scarce. Plus distance between towns should also be a factor in prices. Possible events such as drought, new game migrating into the area, finding a new vein, etc. could affect prices temporarily as well.How to do it: I'm not entirely sure how Skyrim would handle events in areas that aren't local and I'm no good with memory editing, the optimal way would be for the events to happen dynamically but I doubt that's possible for me so instead I was thinking of making an Actor and editing the merchant classes to require them to check the state of the Actor to load current prices and events. I guess this would load every time a player enters a zone of XYZ relevant to the position of the Actor in the merchant hub.Then it's all about a horrible massive array of prices and random integers for prices :) I'll have to read up on how Skyrim handles time units and maybe do something depending on day/month. * Improved craftingThe general idea: Giving crafted items different stats depending on the quality and type of animal/cloth/ore/wood the crafting material being used is, and then giving equipment slightly different stats related to it, possibly make some re-skins. Still, not sure if armor and weapons have that many variables any more.How to do it: Simply increase loot tables and make a whole bunch of copy&paste equipment with different stats. Editing whatever Class is related to crafting to include them. * Start your own tribe/guild/townThe general idea: A small cabin somewhere far away can be claimed as a home. This home would through resource-investment be possible to expand and then through quests and resources allow you to recruit NPCs to populate it with and build them homes and generally act as a hub of sorts for you. I'm personally not a fan of large and grandiose player homes, I'd rather have something a little down to earth but still have extras for immersion.How to do it: Blood, sweat and tears. Mostly tears though. Things I'd like to see but won't be able to make:I'd love to see something like a mount & blade-style mod with large scale warfare and being able to claim towns, fend off invaders, demand taxes, improve villages and such :)But anything immersive or that adds complexity to the game is always great. Link to comment Share on other sites More sharing options...
Vindekarr Posted November 5, 2011 Share Posted November 5, 2011 I always, but ALWAYS play as a high else sorceress, so anything that improves high elf sorceresseses sorcery is welcome. Specificaly I'd love to see a Midas style mod for Skyrim, more spells and better effects and such. :thumbsup: Link to comment Share on other sites More sharing options...
Thor. Posted November 5, 2011 Share Posted November 5, 2011 (edited) The most critical mods that must be implemented right away is open city's and Crowds mod :thumbsup: Edited November 5, 2011 by Thor. Link to comment Share on other sites More sharing options...
Zalpha Posted November 5, 2011 Author Share Posted November 5, 2011 A mod texture from Oblivion I'd like to see in Skyrim is that one http://www.tesnexus.com/downloads/file.php?id=39756. Not especially the clothes which are great,but having the ability to make characters like the girl in the images. I tried many times to do the same face, without succes... :wallbash: For this, Hat off M. Sinblood! That mod is insanely awesome, would love to see more stuff like than in Skyrim. I always loved the Vampire Sagas; it made the game feel so medieval. I hope Skyrim didn’t skimp on Vampire related stories/quests. Link to comment Share on other sites More sharing options...
anandus Posted November 5, 2011 Share Posted November 5, 2011 One mod I'd like to see is one that seperates outfits into greaves and cuirasses like it was in Oblivion :) Edit:Oh, and I'd like to have a helmet-view mod, like Project Nevada.Edit: Like Oblivion's Helmet FOV Link to comment Share on other sites More sharing options...
Tovias Posted November 5, 2011 Share Posted November 5, 2011 I would love to see a resking of the werewolf form to try differents versions of lycanthropy in the TES lore like Werelion, Wereboar, Werecrocodile, Werevulture, Wereshark and Werebearthat would be awesome Link to comment Share on other sites More sharing options...
Recommended Posts