ZainHallows Posted November 7, 2011 Share Posted November 7, 2011 I would love to see a resking of the werewolf form to try differents versions of lycanthropy in the TES lore like Werelion, Wereboar, Werecrocodile, Werevulture, Wereshark and Werebearthat would be awesome I want weresharks so bad Dx MAKE IT HAPPEN SOMEBODY! Link to comment Share on other sites More sharing options...
anandus Posted November 7, 2011 Share Posted November 7, 2011 Another mod I might want is a simple mod that renames everything 'dwarven' to 'dwemer'. Edit:Oh, and a mod that leaves footsteps in the snow. No footsteps are quite immersion-breaking Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted November 7, 2011 Share Posted November 7, 2011 Quest markers need to be removed from the radar, map and everywhere else asap. Link to comment Share on other sites More sharing options...
FleetwoodJack Posted November 7, 2011 Share Posted November 7, 2011 I want some kind of spell making brought back. Link to comment Share on other sites More sharing options...
AlterMann22 Posted November 8, 2011 Share Posted November 8, 2011 -Remove health regeneration-Remove local quest markers-Remove level cap-Timescale options-Stronger Dragons (almost IMPOSSIBLE to kill! & with greater rewards)-"Hardcore Mode" like in FNV-More interactive environment-Character view in menus-Advanced UI (menus)-Advanced & customizable HUD-Extended horse possibilities (horse combat, 1st person ride, talking on horse, etc.) Link to comment Share on other sites More sharing options...
jmilldog Posted November 8, 2011 Share Posted November 8, 2011 Personally, now that werewolves are "unofficially" confirmed I'd like to see Solstheim now it is 200 or so years from the Morrowind events. Especially if the Bloodmoon event was coming around again. Solstheim always felt more Skyrim then Morrowind. I'd also want the mod after completion to be open to mods requiring it as a base, sorta like it is an expansion. Towns: Thirsk village and mead hall (Emphasis on the village)Skaal village and keepers of the stones hutsTown and fort of Raven RockFort Frostmoth and town 200 years later fort in disrepair, defending small port townRhyndail (planned new build-a-settlement near the alter of Thrond) If possible I'd have a small team like Tamreil Rebuilt pump this out, or one really good modder who loved Bloodmoon, though a group effort would be nice. http://justinpride.notsleepytime.org/Pictures/Maps/tamriel-solstheim.jpg Who would be interested in joining in? I'll write the quest lines. Email me jdmdogsled @ gmail.com Link to comment Share on other sites More sharing options...
nolgroth Posted November 8, 2011 Share Posted November 8, 2011 I have a vague story mod that I want to try to make. Other than that, I would need to play the game to see what sort of mods I want to see. Link to comment Share on other sites More sharing options...
demerson Posted November 8, 2011 Share Posted November 8, 2011 The very first mod I download will be a darker nights/environment mod. Link to comment Share on other sites More sharing options...
anandus Posted November 8, 2011 Share Posted November 8, 2011 -Remove health regeneration'scuze me?Does Skyrim have health regeneration? I really hope not! Link to comment Share on other sites More sharing options...
valgusepoiss Posted November 8, 2011 Share Posted November 8, 2011 (edited) I would probably play half of the game without mods and then, if something annoys me, try to find mod for it. Maybe i even finish the game without mods and then, when i start from the beginning, ill check out mods. My ideas for now... I always like to help people in games. In oblivion, there were beggars who just wanted some coin, i often gave some... but no matter how much i gave them, nothing changed, they were still poor. So, maybe skyrim will be different or... i hope a mod makes it so. It would be cool if i could drop my excess 10000 coins on beggar and see them next day with big smile and fancy clothes... and of course... a bottle of skyrim finest. lol I also would like to see mod about skyrim spirit realm. It would be cool if character could get a ring or something that lets them see spirits of dead people. Could even use skyrims original characters and help a guy who died in a main quest to tie some loose ends with his wife... or hidden loot. And, while wearing spirit seeing ring, kill some bandits and see their souls part from their bodies and fly upwards. One of them maybe sticks around and goes to visit his dad... "Oh, what have i've done, my dads gone miss me so bad... what did i do... just for money..." lol White souls were good people and red or black were bad? Or something. If you dont want to see any more spirits you just take off the ring and go on like "normal people". I would also like to have mod where i could be a land owner... Spend a small fortune to buy some piece of land of skyrim from the ruler. Mountain top? Grass plane? Spend some loot money to order workers and let them built a fancy house, the more gold i throw on it the more advanced house i get. Oh and i could hire guards i can command, go there, stand there, kill him,, guard that and protect me. And i could buy guard uniforms, the more protective and pretty, the more expensive. And of course, servants. Who do the cooking for me. I place some money on a chest and they spend it and keep my table full of food and bar full collection of beer and wine, and get their salary... also bow if i enter the room. In oblivion, i thought about making some mods, i tried, it was quite hard... but im planning to learn it for skyrim for sure! Maybe i will make these mods myself :) Addition:It would be very cool to have mod that removes health regen and if your health is below, lets say for example, 40% then it will start to decrease. You will literally die because of the sustained wounds if you cant find a way to heal yourself. Edited November 8, 2011 by valgusepoiss Link to comment Share on other sites More sharing options...
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