Korodic Posted November 8, 2011 Share Posted November 8, 2011 Well if it is made it should be hosted on a different website for sure. :) Link to comment Share on other sites More sharing options...
chocolambot Posted November 8, 2011 Share Posted November 8, 2011 yep, some laws are just wrong.... i mean if you cant kill kids in game... that are actually virtual, its pixels changing color, then should i go to jail cos i draw stick man massacre in kindergarden on paper in like 30 sek ?and next thing you know they will make some brain microchip that will watch what you think and bam, next moment after you had some "wrong" thouths police will knock on your door. I never said the laws were ok. I am a libertarian, and I don't believe in thought crimes. I simply would like some restraint on this issue, because its a pointless one and its going to ruin it for me if my favourite site gets taken down because some guy wants to kill kids in the game! Link to comment Share on other sites More sharing options...
Ceryury Posted November 8, 2011 Share Posted November 8, 2011 I never said the laws were ok. I am a libertarian, and I don't believe in thought crimes. I simply would like some restraint on this issue, because its a pointless one and its going to ruin it for me if my favourite site gets taken down because some guy wants to kill kids in the game! It's not illegal to have kids die in your game, it's just bad taste is it? Plus nobody is talking about explicitly killing children, just not having them being treated any differently than adult characters (ie. not immortal). Link to comment Share on other sites More sharing options...
Illuna Posted November 8, 2011 Share Posted November 8, 2011 Actually i would be ok whit them going unconcios and forgetting all that happend to them, you know amnesia. So kid sees you kill his momma --> you hit him whit sword --> he going unconcios --> looses all memory --> and when he w8ks up you go like "wana candy lil girl" :whistling: Link to comment Share on other sites More sharing options...
Handofbane Posted November 9, 2011 Share Posted November 9, 2011 I never said the laws were ok. I am a libertarian, and I don't believe in thought crimes. I simply would like some restraint on this issue, because its a pointless one and its going to ruin it for me if my favourite site gets taken down because some guy wants to kill kids in the game!You are aware that FO3 had a "killable children" mod hosted on the nexus pretty much within a week or two of its launch, before the GECK was even made live, right? That was what, three years ago, now? The nexus has not been shut down for such a thing, and you are still able to access the site, obviously, so you shouldn't worry. Beyond that, the main reason killable children are not in the base games are because of the laws in some European countries, not in the US where BethSoft games are made (also realize that FO1/2 allowed you to kill children in the original published games, with tweaks made for sales in Europe removing the option from the sale version - you can confirm this by checking the Fallout wiki for the Childkiller perk). Link to comment Share on other sites More sharing options...
JERorly Posted November 9, 2011 Share Posted November 9, 2011 (edited) For me having a mod installed that achieves the current topic would not be so I could run around slaughtering them. It's so if a dragon does attack a settlement, like aforementioned, then the children will also perish with the rest of the town. If Bethesda have anything in place to 'kill' the children when such an event happens it will only be smoke and mirrors, such as deleting all the children entities in the vicinity of the attack - so, no corpses basically. This still hurts immersion, especially if there was a child in your view at time who just disappears. I also want to feel bad if I accidently kill a child during a heated fight! :P The only issue is, however, should there be any quests regarding saving children who are probably lost in a cave or something, they could potentially die and I don't think the Radiant Quest system is built to fix that for you. The game wouldn't just fail you for the quest it would more than likely break it. I imagine there would be a way to tick specific children actors as invulnerable, if there are quests like that though? It's the first time I'm going to be modding any Bethesda game and I'm quite excited to get into it. This may be something I have to look into myself, even if just to figure out how Bethesda are doing it. Edited November 9, 2011 by JERorly Link to comment Share on other sites More sharing options...
LilBudyWizer Posted November 9, 2011 Share Posted November 9, 2011 I don't want to kill children. I don't enjoy killing children. It's just that they keep frolicking around, singing and stuff. I'm not anti-children, just anti-happiness and they're just so damn happy all the time. Link to comment Share on other sites More sharing options...
shizuka Posted November 9, 2011 Share Posted November 9, 2011 The unkillable children in FO3 irritated me, although I never downloaded a mod to change them. What bothered me wasn't that Bethesda decided to make the children unkillable - I think it's a difficult situation morally and there's no perfect solution to it. What bothered me was that, having decided to make the children unkillable, rather than hiding them away like FNV did, they made an exceptionally irritating, implausible Lord of the Flies/Peter Pan settlement of children (Lamplight), which couldn't be avoided in the main storyline. To me that was a poor design decision, because it actually highlighted their immersion breaking immortality. I'm fine if they decide to include children, and make them immortal, I just hope they're peripheral rather than put in situations which make you notice their invulnerability. Ideally I think it would be good as well if they could be made to "vanish" off screen if a settlement is destroyed, instead of them and the cockroaches being the only thing left if thermonuclear war happens to strike any of the settlements. Link to comment Share on other sites More sharing options...
Mediolanum Posted November 9, 2011 Share Posted November 9, 2011 Why not threaten them instead off killing? They would run away crying maybe, but I'm not gonna support/install any killable children mod at all...just personal taste. Link to comment Share on other sites More sharing options...
Handofbane Posted November 9, 2011 Share Posted November 9, 2011 The unkillable children in FO3 irritated me, although I never downloaded a mod to change them. What bothered me wasn't that Bethesda decided to make the children unkillable - I think it's a difficult situation morally and there's no perfect solution to it. What bothered me was that, having decided to make the children unkillable, rather than hiding them away like FNV did, they made an exceptionally irritating, implausible Lord of the Flies/Peter Pan settlement of children (Lamplight), which couldn't be avoided in the main storyline. To me that was a poor design decision, because it actually highlighted their immersion breaking immortality. I'm fine if they decide to include children, and make them immortal, I just hope they're peripheral rather than put in situations which make you notice their invulnerability. Ideally I think it would be good as well if they could be made to "vanish" off screen if a settlement is destroyed, instead of them and the cockroaches being the only thing left if thermonuclear war happens to strike any of the settlements.Little Lamplight is the main reason I will actively download/use mods that allow the killing of children. Normally I wouldn't care one way or another, but I will not stand for lazy writers abusing code only in place because of laws in countries other than my own making such annoying little brats invincible. FO2 at least had a fitting penalty for taking violent actions against children, FO3 did it so horribly wrong they should have not even bothered with children in the first place. The really annoying part when you think about it - you cannot kill any children in FO3 directly, they simply flag red then flee, never allowing you to be able to go [Hidden] in the cell, but you can knowingly kill at least two children outright by activating the bomb in Megaton. Somehow it's acceptable as long as you don't actually see it directly on screen beyond pushing the button and watching the mushroom cloud. Link to comment Share on other sites More sharing options...
Recommended Posts