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Is leveling too fast in oblivion bad?


DarthVue

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I'm a Level 15 and I'm on "Blood of the Divines" in the main quest, I've been going for this part of the quest due to that I want a specific sword located in Sancre Tor. I've been training for a few days with about 20 hours of playtime or somewhere around there.

 

So, If I'm doing it wrong, just tell me.

 

(I need level 20 for the sword to be maximum power.)

Edited by DarthVue
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Well, as you level, everything levels with you. Humanoid NPCs will get better armor and wolfs and imps will be replaced by mountain lions and ogres. If you plan on playing with high difficulty settings, it might be a problem, if you won't get good equip and somewhat ballanced stats.

Personally, I hated this, everyone in glass armor.... But there are mods to fix that.

Edited by elvinkun
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Well, as you level, everything levels with you. Humanoid NPCs will get better armor and wolfs and imps will be replaced by mountain lions and ogres. If you plan on playing with high difficulty settings, it might be a problem, if you won't get good equip and somewhat ballanced stats.

Personally, I hated this, everyone in glass armor.... But there are mods to fix that.

 

 

I play on a bit less than middle difficulty.

 

 

Yeah, I heard about this from other topics, But I think I can manage well, I just found out about the skill books in Cloud Ruler Temple and watching the blades train makes your skills go up. Should I try these?

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Well, as you level, everything levels with you. Humanoid NPCs will get better armor and wolfs and imps will be replaced by mountain lions and ogres. If you plan on playing with high difficulty settings, it might be a problem, if you won't get good equip and somewhat ballanced stats.

Personally, I hated this, everyone in glass armor.... But there are mods to fix that.

 

 

I play on a bit less than middle difficulty.

 

 

Yeah, I heard about this from other topics, But I think I can manage well, I just found out about the skill books in Cloud Ruler Temple and watching the blades train makes your skills go up. Should I try these?

 

Well, there are skillbooks all over the world, not only in the temple, and watching the training... I don't think that actually does anything and not sure it should.

 

Also remember that to increas stats, you need to level 10 times in skills related to them. So it's good to plan, at least a bit. DLCs also work nicely, since they have things you can train on.

 

And I didn't mean managing it, I meant I hate how everyone was wearing the super-expensive and rare armors and even beggars had "Rare" Glass Daggers. And I meant mods that will make everyone outfitted more depending on social status, rather than level. Really made the game better for me.

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Well, as you level, everything levels with you. Humanoid NPCs will get better armor and wolfs and imps will be replaced by mountain lions and ogres. If you plan on playing with high difficulty settings, it might be a problem, if you won't get good equip and somewhat ballanced stats.

Personally, I hated this, everyone in glass armor.... But there are mods to fix that.

 

 

I play on a bit less than middle difficulty.

 

 

Yeah, I heard about this from other topics, But I think I can manage well, I just found out about the skill books in Cloud Ruler Temple and watching the blades train makes your skills go up. Should I try these?

 

Well, there are skillbooks all over the world, not only in the temple, and watching the training... I don't think that actually does anything and not sure it should.

 

Also remember that to increas stats, you need to level 10 times in skills related to them. So it's good to plan, at least a bit. DLCs also work nicely, since they have things you can train on.

 

And I didn't mean managing it, I meant I hate how everyone was wearing the super-expensive and rare armors and even beggars had "Rare" Glass Daggers. And I meant mods that will make everyone outfitted more depending on social status, rather than level. Really made the game better for me.

 

I'll go ahead and try it out, which mods are they?

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Well, if it's your first playtrough, I would go trough without any mods changing it "big time", so you can tell whether you actually like it, or not.

 

But if you want, my personal favorite that I have only pure love for is this. Apart from making humanoids a bit more... colorfull, it also makes it as I imagine it. Weapons and armors that should be rare are rare, so anything above silver is actually pretty rare. No more homeless bandits in expensive Glass and Deadric suff. Also makes the Leather/steel/chain etc more diversive, so you won't see the nepcs all wearing the three same armor.

Edited by elvinkun
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Well, if it's your first playtrough, I would go trough without any mods changing it "big time", so you can tell whether you actually like it, or not.

 

But if you want, my personal favorite that I have only pure love for is this. Apart from making humanoids a bit more... colorfull, it also makes it as I imagine it. Weapons and armors that should be rare are rare, so anything above silver is actually pretty rare. No more homeless bandits in expensive Glass and Deadric suff. Also makes the Leather/steel/chain etc more diversive, so you won't see the nepcs all wearing the three same armor.

 

Thank you.

 

This is actually my second character, had a level 30+ character but decided to restart.

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I also hated the default leveling system, I thought i made leveling up completely pointless since it only makes the game harder. I frankly have no idea who thought this up or why but it's just not very fun. Leveling up should make me stronger, not weaker. My first playthrough, I got to level 5 and gave up on that because I found even the most unarmored of enemies to be wailing on me. The only real RPG I think that ever got the concept right was Earthbound. Once you hit high levels you can one hit kill weak enemies without taking time to go through the battle menus.

 

I use OOO primarily for the advertised dropping of that system(it still exists in some form but not as it did by Bethesda standards- you will encounter tougher enemies eventually but you'll also still meet level 1 mudcrabs and rats), though for all it's feature,s bonuses and good points, OOO does have some major bad points which seem designed to frustrate and defy logical game design. They slowed down default leveling to 1/4-1/6 vanilla rates, but at least had the good sense to include a bonus .esp to restore the defaults. There's a difference between playing a game and working at getting better, and just wasting time, and I think 255 hours to get to level 34 in my first playthrough is just wasting time. Not even pay MMOs have level grinding rates that bad. It also made training certain skills next to impossible(just forget being an archer, you won't level up your marksman skill at any decent rate by OOO's default standards- that's not to mention mercantile which already leveled very slow to start with). Right now I'm using the stock level OOO add-on. I think the vanilla level rate was fine.

 

I also second the vanilla rates for OOO just because they did make it harder to train and fight at starter levels and one of the common complaints I see about OOO is just that.

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As many others have pointed out over time, the leveling system and scaling within the game are hopelessly broken: they took something great from Morrowind, decided it should be made a lot easier for console (everything levels when you do, and monsters regenerate) players, and instead came up with a mess. The solutions to this have been many, and often very creative, as witness the work of Oscuro, Francesco, etc.

 

Basically, play whichever way works for you. Just remember that unless you concentrate on raising primary combat stats all the time, you'll eventually be overtaken by enemies who do just that. It's the way the game was made. There are ways around this--keeping a character to lower levels, or adding companions, or (as you've done) running at a lower level of difficulty. Nothing wrong with trying to find something that brings you enjoyment in a game. You're certainly doing nothing "wrong."

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My suggestion is to go get that sword now, then download one of the Quest Reward levelling mods that auto-level your quest rewards as you level.

 

Sancre Tor is fun :).

 

Also try and get the Akaviri Improved mod which will boost the Blades armor and akaviri weapons values to be more in-line with the game's other armor and weapon sets. Bethesda purposefully made this armor set and weapon set weak because the player can get access to them just by joining the Blades at an early level... even if they are the most unique sets in the game.

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