apSion Posted November 11, 2011 Share Posted November 11, 2011 Ok, so I've unpacked the Sounds BSA and extracted the music files...but they're in .xwm format. I tried playback in VLC which kind of worked (lots of skipping), can anyone point me in the direction of a converter for these files please? Link to comment Share on other sites More sharing options...
blackrose42 Posted November 11, 2011 Share Posted November 11, 2011 (edited) Since VLC can open them already, just use it to convert the files to something else. The bitrate of the soundtracks aren't good though. If you want, you may get a copy of the 4 CD (?) OST. Edited November 11, 2011 by blackrose42 Link to comment Share on other sites More sharing options...
apSion Posted November 12, 2011 Author Share Posted November 12, 2011 Thanks for that and yeah you're right about the bitrate...not so good! Link to comment Share on other sites More sharing options...
iroquoispliskin Posted November 14, 2011 Share Posted November 14, 2011 (edited) If you want good bitrate out of VLC use these settings for conversion: Encapsulation: MP4(MOV)Check (Audio Codec)Codec: MPEG4 (AAC)Bitrate: 190kb/sSample Rate: 48000 Worked for me. Just remember, when typing what you want the file to be named, append the .mp4 to the end or it might go to something else. Oh ya, and another thing. Sometimes VLC will want to "convert" the song past its actually time (so you'll get two minutes of nothing). Just close it once it's at the normal time for the song. I know this method is far from perfect, but it does work. Edited November 14, 2011 by iroquoispliskin Link to comment Share on other sites More sharing options...
mrhelpesuhcs Posted November 14, 2011 Share Posted November 14, 2011 Bump Link to comment Share on other sites More sharing options...
JranZu Posted November 14, 2011 Share Posted November 14, 2011 (edited) Wow... I feel dumb... Please don't read this Audio files are in the XMA format, more information can be found here: http://en.wikipedia.org/wiki/XMA_(audio_format)I haven't tested this but if I am correct you would need to use XACT to edit the audio files correctly,XACT is part of the directX SDK, I haven't found a separate link for just XACT, so here is the link to the directX SDK:http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=23776 Edited November 14, 2011 by JranZu Link to comment Share on other sites More sharing options...
MikhailFaulken Posted November 14, 2011 Share Posted November 14, 2011 XWM is not XMA. Link to comment Share on other sites More sharing options...
JranZu Posted November 14, 2011 Share Posted November 14, 2011 XWM is not XMA. Thanks -- I have no idea at what point in my searches I dyslexiad the search term... Grrrr Link to comment Share on other sites More sharing options...
MikhailFaulken Posted November 14, 2011 Share Posted November 14, 2011 And apparently, there don't appear to be any tools you can use to convert other sound files to it. At least, not any that I have seen. If Audacity can do it, I'll look into making some music mods (none of that adding in final fantasy music nonsense, anyone can do that.) Link to comment Share on other sites More sharing options...
GT500 Posted November 16, 2011 Share Posted November 16, 2011 (edited) Just an FYI, XWM is the file extension for Microsoft's xWMA, which is a simple container which normally contains WMA v2 audio (if you check the codec information while playing a XWM file from Skyrim in VLC Media Player then it will say it is Windows Media Audio). The only reason that VLC Media Player can play it is because this guy spent a lot of time to try and figure out how to read the audio and then write an FFmpeg plugin to decode it, so that it could be used with ScummVM (note that the guy mentions that he doesn't know why it sometimes leaves some dead space at the end of a file). If you want to create new XWM files, then read this article from Microsoft. Note that the only download I can find that says it contains xWMAencode is this ancient DirectX SDK. I have no clue if it is in newer DirectX SDK's, however I would assume that it is if Bethesda is using it in new games. Edited November 16, 2011 by GT500 Link to comment Share on other sites More sharing options...
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