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Just got done with Falskaar, anything I could have missed?


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Posted

I think I have now done everything there is to do in Falskaar. I've done the main quest, talked to every named NPC in town and other marked locations and did their quests, broke into everyone's houses, discovered and explored all marked locations, and looted/stole any Falskaar items I found (such as Amber Mead, all the versions of guard armour, etc.) Now I am just wondering if there is anything I could have missed, such as unmarked locations or secrets. Pretty much the only unmarked locations I remember coming across are bear caves and one ancient nord hill with a ton of skeletons and draugr.

 

While I'm here, might as well do a short review of the mod. People say that it could pass as official DLC, but it doesn't, not by a long shot. As with the main quest, I have to admit that I was disappointed by it. Numerous times it forced you stay still while the bad guys give a lecture, then surprise! The heroes took too long listening to the bad guy and he casually gets away, and it happened three times. Also I was disgruntled that I never got to loot Yngvarr and get his unique armour, so disgruntled in fact that I spawned it in, something I rarely do. The ending was epic, especially the dragon swooping down, but was overall anticlimactic because of the cut scene after it. Also, I don't think there was a single named NPC that gave or was vital in a quest. Literally almost everyone needed you to do something, everyone who was either a mustache twiddling villain or a cheery gold hearted trusting person that was more good, trustworthy, and happy than anyone in the official games and DLC, like a story intended for a child. Also it is occasionally teased throughout the mod that you would eventually be able to enter the Northern Hold, but you can't. Also the mod isn't being updated so that will never happen. Overall, I loved the mod and it is one of the best mods I have ever experienced.

Posted

I don't think there is really any more for you to do there in Falskaar. The only reason to return would be if some quest on the mainland were to pick one of Falksaar's locations for a resting place for an object to pick up.

Posted

There are some side quests in Falskaar that are really well made.

 

Ask the locals and the Bar Keeper

Already talked to every NPC I seen, really I think the only stuff I could have missed are secrets and unmarked locations.

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