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Grabbing. I'm disappointed.


Lutine

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I see that you can grab objects by holding down E.

I'm disappointed to see you can only grab takeable objects, though.

Objects that have havok such as the carts, forks, and those table napkins aren't grab-able like in Oblivion. That ruins the immersion when you're attempting to arrange objects. :confused:

Does anybody share this same sentiment?

Edited by click1
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Most items should be movable in some shape or form, for example I found a horde of Skeletons. Their bodies smashed to pieces when I killed them and I stood at the top of the stairs dropping each part of the skeleton down the stairs.... it reminded me of a slinky!
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Also something grab-able and physics related.

 

Anyone else walking into buckets and other small items and having those items fly across the room?

 

Then they ricochet and hit you in the face and take away half your health?

 

Im scared of walking into shops and rooms with a lot of junk in them now.

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Aye mate, the psychics is loltastic in a very funny kind of way-it's forgiveable considering how brilliant the rest of the game is, but still funny, especialy the giant's ability to punt you all the way to Akavir. I initialy, jokingly reffered to them as basketball players(the height), but now I'm thinking either baseballers, given their ability to send an object over the horizon with a bat. Edited by Vindekarr
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Also something grab-able and physics related.

 

Anyone else walking into buckets and other small items and having those items fly across the room?

 

Then they ricochet and hit you in the face and take away half your health?

 

Im scared of walking into shops and rooms with a lot of junk in them now.

 

I haven't had it as an issue wrt doing damage, but it does get annoying if I walk into an inn or something, bump into a cauldron, then have to deal with the sound of it clanking around for way too long while I'm talking to an NPC or whatever. Those types of objects seem very unstable.

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