Thoragoros Posted January 7, 2012 Share Posted January 7, 2012 (edited) Great idea, but I don't see the baby/pregnancy thing working. Sounds a bit weird...aswell. But if I remember correctly, didn't Fable have exactly that? Family with kids thing. And as someone else said, didn't Red Dead Redemption also have a similar feature? Anyway, yeah, the whole 'Marriage' thing in Skyrim feels very very tacked on, basically its a very sparse mechanic with virtually no immersion value. So yeah, I would like to see a mod like this as well. Edited January 7, 2012 by Thoragoros Link to comment Share on other sites More sharing options...
Amprolis Posted January 7, 2012 Share Posted January 7, 2012 Great idea +1!I agree with the adoption idea, I think pregnancy is a little too complicated and awkward for this game. Link to comment Share on other sites More sharing options...
Aokami Posted January 7, 2012 Share Posted January 7, 2012 you could make a pregnancy joke of a stork bringing a baby and after some time there comes a fairy and makes it a child... Link to comment Share on other sites More sharing options...
OnceNDone628 Posted January 7, 2012 Share Posted January 7, 2012 Take it to Winterhold to be turned older. Link to comment Share on other sites More sharing options...
Allephus Posted January 7, 2012 Share Posted January 7, 2012 I could do without the children aspect of marriage. The ones in the game already are too much for me. Hell...one is too much for me...though it makes the immersion seem purer, I'd be content without the entire complicated process. It'd be great element to add to the game for REALISM purposes, but I've dealt with that enough in real life to want to keep it out of any aspect of my personal gaming preferences. I'd really just like some romance and some cute little visuals (do joo'no'wut'aye'meen, mang?) Link to comment Share on other sites More sharing options...
BCbrad Posted January 7, 2012 Share Posted January 7, 2012 I think it would be cool to have a quest centered around a baby, requiring materials for a healthy pregnancy, making a crib, food, potions for a healthy mother, etc. Would be neat to make a game primarily about death switch to being about life! Link to comment Share on other sites More sharing options...
Erenussocrates Posted January 8, 2012 Share Posted January 8, 2012 yeah, I totally agree on this mod, on a side note; it would be really cool if player was able to propose anybody in game (without console commands) Link to comment Share on other sites More sharing options...
Thoragoros Posted January 11, 2012 Share Posted January 11, 2012 This is an excellent idea! Skynilla marriage is quite...lame, compared to the marriage mods of Oblivion. There are a few things to consider though: The Nords of Tamriel are based off of the Vikings of Old. Viking marriages were less about romance and more about profit, convenience/necessity, or forced. Having marriage along those lines would be slightly more immersive. A few examples would be: Profit:Marry a merchant allowance (500+ gold)have spouse search for certain items to aid your adventuring (ex: ask that they get Fire Salts or Daedra Hearts)Create a minor trade guild between Holds Convenience/Necessity:Marry Ulfric/Eislif allowance (2000+ gold)have spouse send out soldiers/decrees/boutnies to benefit your adventuringcreate minor faction (ex: order of knights)have multiple followers (ex: guardsmen escort, bodyguards, etc.)entrench spouse's position of power using fame (ex: Dovahkin to be High King/High Queen! Ulfric/Eislif's position assured!) Forced/Contract Marriage:Marry a bandit chief, head necromancer, etc. relative immunity to ambushesnew mercenary followerscave/temple lairsend raids on Holds, towns, etc. for profit Here are some actual marriage ideas: (assumes that you use a same-race, or similar race, spouse) Male Dragonborn: Wife has probability of being infertile, say 60/40 chance with pregnancy on the higher side.Warrior can train you in certain disciplines, go adventuring, etc.Mage stays home, but can heal diseases, train you, craft potions/poisons, etc.Thief can go adventuring, steal items off screen for you, etc.Lone adventuring spouses have a 60% chance of returning home Female DragonbornHusband has 30/70 chance of getting you pregnant, pregnancy on low sideWarrior follows and trainsMage follows, trains, offers services for freeThief follows, trains, offers free services, can go alone and get some cool stuff Pregnancy = Scripted Timeskip, Hiring of a Nanny Child-wise: Child will follow NPC spouse, unless you're doing a child/parent bonding questChild will play with Hold ChildrenCan have a pet dog, goat, etc. Getting a child:Adoption Pregnancy happens through scripted eventsSpecial Semi-static cradle holds baby. Animations would be cool, but not essential. Interactions with child determine attitude (ex: spoiled, humble, shy, daring, etc.) Wife will leave to (somewhere) for safety and will return 9 months afterwards.Will keep you informed through courier servicesWill ask for certain items. Items will be delivered through mailboxes at home (specially labelled; boxes will disappear after wife's return)20% chance of dying in childbirthChild gender has 50/50 oddsChild can possibly be sent to boarding school in CyrodiilReturns every fourth week of monthPlease consider limitations of game in regards to aging... Sweet ideas. Would love to see that. Y U NO WORK AT BETHESDA?!?! :wink: Link to comment Share on other sites More sharing options...
Arturius997 Posted January 11, 2012 Share Posted January 11, 2012 This is an excellent idea! Skynilla marriage is quite...lame, compared to the marriage mods of Oblivion. There are a few things to consider though: The Nords of Tamriel are based off of the Vikings of Old. Viking marriages were less about romance and more about profit, convenience/necessity, or forced. Having marriage along those lines would be slightly more immersive. A few examples would be: Profit:Marry a merchant allowance (500+ gold)have spouse search for certain items to aid your adventuring (ex: ask that they get Fire Salts or Daedra Hearts)Create a minor trade guild between Holds Convenience/Necessity:Marry Ulfric/Eislif allowance (2000+ gold)have spouse send out soldiers/decrees/boutnies to benefit your adventuringcreate minor faction (ex: order of knights)have multiple followers (ex: guardsmen escort, bodyguards, etc.)entrench spouse's position of power using fame (ex: Dovahkin to be High King/High Queen! Ulfric/Eislif's position assured!) Forced/Contract Marriage:Marry a bandit chief, head necromancer, etc. relative immunity to ambushesnew mercenary followerscave/temple lairsend raids on Holds, towns, etc. for profit Here are some actual marriage ideas: (assumes that you use a same-race, or similar race, spouse) Male Dragonborn: Wife has probability of being infertile, say 60/40 chance with pregnancy on the higher side.Warrior can train you in certain disciplines, go adventuring, etc.Mage stays home, but can heal diseases, train you, craft potions/poisons, etc.Thief can go adventuring, steal items off screen for you, etc.Lone adventuring spouses have a 60% chance of returning home Female DragonbornHusband has 30/70 chance of getting you pregnant, pregnancy on low sideWarrior follows and trainsMage follows, trains, offers services for freeThief follows, trains, offers free services, can go alone and get some cool stuff Pregnancy = Scripted Timeskip, Hiring of a Nanny Child-wise: Child will follow NPC spouse, unless you're doing a child/parent bonding questChild will play with Hold ChildrenCan have a pet dog, goat, etc. Getting a child:Adoption Pregnancy happens through scripted eventsSpecial Semi-static cradle holds baby. Animations would be cool, but not essential. Interactions with child determine attitude (ex: spoiled, humble, shy, daring, etc.) Wife will leave to (somewhere) for safety and will return 9 months afterwards.Will keep you informed through courier servicesWill ask for certain items. Items will be delivered through mailboxes at home (specially labelled; boxes will disappear after wife's return)20% chance of dying in childbirthChild gender has 50/50 oddsChild can possibly be sent to boarding school in CyrodiilReturns every fourth week of monthPlease consider limitations of game in regards to aging... Sweet ideas. Would love to see that. Y U NO WORK AT BETHESDA?!?! :wink:I wish.... If I did, I'd be bringing up all these little things to the department head and would've halted all processes until we solved the problem or I got fired... Link to comment Share on other sites More sharing options...
perfection Posted January 11, 2012 Share Posted January 11, 2012 There was anohter discusion on this topic a couple of weeks ago. And I agree whole heartedly with it. Link to comment Share on other sites More sharing options...
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