mroboto2016 Posted June 23, 2016 Share Posted June 23, 2016 Ok. I wanted to upgrade to a SSD. I thought I backed up all my game files, etc. I can run Fallout 4 off the new SSD, or off the saved game off old HD, but I'm missing something now. I was running numerous mods, some of which seem to still work, NMM shows the Plugins, but not the Mods. Re-installed the Homemaker Mod,which now show up under Mods, but the objects don't show in the inventory, even though it appears to be loaded, i.e. the listings are there, just no actual objects. Same with CBBE.So, I'm stuck with characters running around with just heads, and no bodies, my buildings built with Homemaker are invisible, and everyone is highlighted in red, like the targeting HUD is up, even with no helmet or HUD.NMM first said I had no Fallout4.ini file. I fixed that, added Fallout4Custom.ini file, set Fallout4.ini to include: SResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\, just in case I missed something. Anyone? Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted June 23, 2016 Share Posted June 23, 2016 Now i may be an old fashioned Skyrim modder who hasn't done much modding for FO4 (puffs on old smokin pipe) but it would appear you didnt add a mod load order nor did you have Steam reverify your game cache. Link to comment Share on other sites More sharing options...
steve40 Posted June 23, 2016 Share Posted June 23, 2016 NMM first said I had no Fallout4.ini file. I fixed that, added Fallout4Custom.ini file, set Fallout4.ini to include: SResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\, just in case I missed something. Anyone? You did it wrong. http://www.nexusmods.com/fallout4/mods/4421/? Link to comment Share on other sites More sharing options...
mroboto2016 Posted June 24, 2016 Author Share Posted June 24, 2016 yes, I know I did it wrong.. I previously had the file as: SResourceDataDirsFinal=. I had problems with it not loading certain meshes. It seemed to work having \MESHES, etc. enabled, until I messed up the files when relocating them to a different drive. I ran it as: SResourceDataDirsFinal=, and still get the same result. And : bInvalidateOlderFiles=1 is set. Link to comment Share on other sites More sharing options...
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