cossayos Posted June 24, 2016 Share Posted June 24, 2016 This happens time and time again. Suddenly all my settlers lose their assignments and I have to send them back to work manually. Now it has reached a point where I can't even assign anymore. Settlers say "got it" when I send them to some resource, but they stay unemployed. Anyone else ran into that issue? Link to comment Share on other sites More sharing options...
Kamuchi Posted June 24, 2016 Share Posted June 24, 2016 (edited) Do you have Ada located in SH? I had the problem aswell at random times but 43 levels with exclusively building in SH it hasn`t happend and the only thing that is different is that I sent Ada to Red Rocket (empty) as she annoyed the crap out of me with her nonstop repeative lines.I do however have an issue with Codsworth refusing to do any farming and reset if leaving the cell, on the other hand, he was perfectly fine manning the clinic... bloody bastard :pirate: Edited June 24, 2016 by Kamuchi Link to comment Share on other sites More sharing options...
StarMystyk Posted June 25, 2016 Share Posted June 25, 2016 I had that issue at Greentop. Slackers wouldn't work, they'd just sit in all the chairs and do nothing. Except the two who can't be moved, they did as they were told. The others I sent to other settlements and they went back to normal. Started working again. I don't know what the issue was. I haven't seen it anywhere else yet. Link to comment Share on other sites More sharing options...
vyvexthorne Posted June 25, 2016 Share Posted June 25, 2016 Is it a settlement that you have companions at? I stuck most companions in Sanctuary for my first game and now Sanctuary is the buggiest place in the world in that game. Two robots seem to be the same robot. One won't take an assignment unless I assign the other robot to the same assignment, then they both do the same assignment. Like if I tell one to supply red rocket.. it won't, but if I tell the other.. they'll both become provisioners. The other major bug is that If I fast travel to or from Sanctuary I lose all perks or armor mods that deal with weapon stabilization. My weapon sway will go back to how it was at the beginning of the game. I'll also start regenerating health at a crazy speed if I fast travel to or from there. I can fast travel to red rocket and run to sanctuary and everything is fine. It's really weird. Link to comment Share on other sites More sharing options...
cossayos Posted June 25, 2016 Author Share Posted June 25, 2016 Do you have Ada located in SH? You know, this might be the most likely explanation. Along with having the robot bench there. I can't lay my fingers on it with certainty, but it seems whenever I create a new robot to send off to another settlement, settlers just leave their workplaces. Bugged? Link to comment Share on other sites More sharing options...
StarMystyk Posted June 25, 2016 Share Posted June 25, 2016 At my Greentop I had Ada there. She was assigned guard duty but ended up going on strike with everyone else.Though I have a handmade robot at Hangmans, also on guard duty, but that place is fine. Maybe it's just Ada that's the problem? Link to comment Share on other sites More sharing options...
cossayos Posted June 25, 2016 Author Share Posted June 25, 2016 Maybe it's just Ada that's the problem? It's either Ada or the robot workbench. Custom robots don't cause problems. Link to comment Share on other sites More sharing options...
SergeantGrrock Posted June 26, 2016 Share Posted June 26, 2016 I'm having the same problem at Greentop right now. Vendor's will go to their stores for a couple minutes then just go back and sit down somewhere. Guards and farmers do the same. I noticed cap production has also suffered due to this. Very few caps after being away for a long time. I'm level 68 and have no DLC's. I'm only running about 25 mods. The whole settlement/settler's part of the game has been broken from day one. Beth has done very little to fix it or anything else and that's why I won't pay for extra content. I guess this kinda turned into a rant. :) My point was... I think this issue is in the vanilla game. Link to comment Share on other sites More sharing options...
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