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Will Someone Ever Make Realistic Damage Mods For Fallout 4?


Thetrooth

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I'd like to know whether someone out there, in the wastes of this world, would ever create a mod for Fallout 4 that will allow for true realism, like being slashed out of life from the swing of a deathclaw's claw, for example. Damage given, and received, is a very important thing for realism mods (and games, if there are any) - and I mean by people, fake people (androids), creatures, weapons, melee, mutants and super-mutants, too.. I'd certainly like to see someone do so, instead of rely on that pathetic, blandly vanilla, vanilla hardcore difficulty in that shitty game.

Is anyone willing? Will anyone ever be willing or will you all just sit back and watch and wait while you see the raider with the switchblade slice you 50 times until you finally die because Bethesda and Fallout 4?

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I am sure I will get a lot of flak for expressing my dear opinions, here, but my concern is not other opinions, only yeses or nos to whether one will or one would think someone else will make such mods as stated.


Thanks.

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What's stopping you?

 

Might be hard to model the impact of a bullet against the bone, shattering it and sending bullet fragments and bone splinters into various organs; maybe on a crit. Or arterial bleeding versus soft tissue damage; properly cleaning and bandaging versus infection, necrosis, a die roll per day for onset of gangrene. Probably have to roll new check for infection when the wounded area touches water outdoors, so tracking water level (wounded leg vs. wounded arm, for example). Just a few quick items off the top of my head.

 

I have the utmost faith in your ability to get this done properly and look forward to the result.

 

I do have one question: if you are not "concerned with other opinions," then why should others be concerned about yours?

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