Valkwerty Posted June 28, 2016 Share Posted June 28, 2016 (edited) I'm working on a mod on Creation Kit that theoretically should make all player-built Automatrons essential by default. Unfortunately, even after play-testing, an Automatron I've built still seems to be able to die (as I shoot it with a shotgun) even though I tagged it as "essential" in GECK. What could I be doing wrong? I also plan on uploading this to Bethesda.net and Nexus once I iron out the wrinkles. EDIT: If I make the Automatron my companion, they become essential, but if I dismiss the Automatron it becomes killable again. Edited June 28, 2016 by Valkwerty Link to comment Share on other sites More sharing options...
JTL2 Posted June 28, 2016 Share Posted June 28, 2016 That's not the right Actor. You need to find an Actor called "Workshop Bot" or something to that effect. It's the Actor template which all Automaton bots are based on. If you change that to Essential, then you should get what you want. Though most Workshop Bots require Robot Repair Kits, and I believe Inspirational removes the damage you do to companions. Link to comment Share on other sites More sharing options...
Valkwerty Posted June 29, 2016 Author Share Posted June 29, 2016 (edited) Thank you! I'll try that. I was told that the Actor BaseIDs are based on the voices. Edited June 29, 2016 by Valkwerty Link to comment Share on other sites More sharing options...
Valkwerty Posted June 29, 2016 Author Share Posted June 29, 2016 I found one named dlc01compworkbenchbot, and it seems to be the right one. Yet, I change it from Essential to Protected, and I can still kill my Automatrons. Trying to figure that Besthesda did to Ada that makes her unkillable. Link to comment Share on other sites More sharing options...
babydiehard Posted August 21, 2016 Share Posted August 21, 2016 I found one named dlc01compworkbenchbot, and it seems to be the right one. Yet, I change it from Essential to Protected, and I can still kill my Automatrons. Trying to figure that Besthesda did to Ada that makes her unkillable. I check dlc01compworkbenchbot and it already being set as essential and protected, so bump....anyone find a way yet?:( Link to comment Share on other sites More sharing options...
Stygs Posted August 21, 2016 Share Posted August 21, 2016 As far as I can tell, its a bug in the game engine. (had a bit of experience with that in my Jezebel Comp mod) New build robots will allways be mortal, no matter what actor you edit. However, if you send them on a supply line or use them as a follower at least once, the normal settings kick in and they will be protected. Link to comment Share on other sites More sharing options...
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