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Longer "Bound Weapons" Spell Duration or Permanent Mod?


jj55778

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Hi, to questions regarding the conjured weapons also named bound weapons.

 

A) I wanted to ask if someone could increase the time a bound weapon stays to 1 hour instead of 60 seconds?

 

B) If it would be possible to make a permanent weapon Mod for bound weapons that would be awesome of course. (Keeping the advantages of leveling conjuration & weapon tree while attacking and of course keeping the Perk advantages i.e. banishing on hit)

 

I dont want sustained mana cost. Would be extremly cool if they could be sheated too if made permanent. Maybe that if you conjure one again it will replace the permanent one in your inventory updating its properties as i doubt that a on the fly self updating one could be done.

 

Cheers

 

 

Temporary Solution:

playerenchantobject 877b1 42500 - Mystic Bow Ring

playerenchantobject 877b1 424FA - Mystic Sword Ring

playerenchantobject 877b1 424FF - Mystic Axe Ring

 

This will give you a Ring which will instantly activate the "Mystic Bow" on equip. I suggest putting it on Favorites and assigning a Hotkey i.e. "1" to switch it on or off if you want to use spells to or other weapons.

 

Problems:

 

Dualwielding two Bound Swords is not possible as it seems.

 

Enchanting the Ring with more then 1 number does not work.

 

Only the Bow and the Arrows are show sheated, the sword and the axe will disapear until drawn.

 

 

How they look:

http://cdnstatic.bethsoft.com/akqacms/files/tes/screenshots/BoundBow01.jpg

Edited by jj55778
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I looked thru some Item ID Stuff and found this:

 

Obviously that are the Spellbooks:

 

0009E2A9 SpellTomeBoundSword

000A26ED SpellTomeBoundBattleaxe

000A26F1 SpellTomeBoundBow

 

I have no clue what this is, it seems you can not add it to your inventory with the command player.additem xxxxx y

 

0010B0A7 bound Arrow

000BA30E BoundWeaponSwordRightHand

000424F8 BoundWeaponBowMystic

000424F9 Bound WeaponSwordMystic

 

Anyone got an idea how to get permanent versions of Bound Weapons? As ingame conjured bound weapons will increase conjuration and the appropriate weapon skill this should be keept in mind. Also the permanent version should work the same way the conjured does (tricky i know).

 

I dont want any Mana per Second costs whatsoever.

Edited by jj55778
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I can sapwn a bow using this command:

 

player.placeatme 000424F8

 

But i can not grab it and get it into my inventory. :(

 

 

I can create a Ring which has an unlimited Familar (Conjuration Spell) with

 

playerenchantobject 877c9 640b4

 

First number is the ring, second the effect of conjure familar. Sadly i can not find the correct spell id for the Bound Bow.

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Temporary Solution:

playerenchantobject 877b1 42500 - Mystic Bow Ring

playerenchantobject 877b1 424FA - Mystic Sword Ring

playerenchantobject 877b1 424FF - Mystic Axe Ring

 

This will give you a Ring which will instantly activate the "Mystic Bow" on equip. I suggest putting it on Favorites and assigning a Hotkey i.e. "1" to switch it on or off if you want to use spells to or other weapons.

 

Problems:

 

Dualwielding two Bound Swords is not possible as it seems.

 

Enchanting the Ring with more then 1 number does not work.

 

Only the Bow and the Arrows are show sheated, the sword and the axe will disapear until drawn.

Edited by jj55778
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