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[LE] Quick Questions, Quick Answers


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Pretty sure RaceMenuBase is from the RaceMenu mod. Check the documentation provided for making RaceMenu compatible mods. It mentions that one should have already downloaded and installed the modder's package. This package does indeed include the necessary scripts including RaceMenuBase.

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Is there a way to detect when you attempt to pickpocket someone? Not when you take an item, but detecting when you open the inventory of an NPC even if you don't take anything, any idea?

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Is there a way to detect when you attempt to pickpocket someone? Not when you take an item, but detecting when you open the inventory of an NPC even if you don't take anything, any idea?

Perhaps the story manager with OnStoryActivateActor? Just check that the activated actor isn't dead, and that the player is sneaking - if these conditions are true, then I guess the player must be pickpocketing :smile:

 

EDIT: Okay, that story event might not work, according to the wiki... well, I guess you can try anyway and see if anything happens.

Edited by wormple12
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Thanks, I'll check that, it gives me another idea even if it doesn't work though. It is a particular actor I want to detect if you peek in his inventory even if you don't take anything, so perhaps an OnActivate on him with some conditions might do the trick.

Edited by FrankFamily
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Thanks, I'll check that, it gives me another idea even if it doesn't work though. It is a particular actor I want to detect if you peek in his inventory even if you don't take anything, so perhaps an OnActivate on him with some conditions might do the trick.

Just add an IsSneaking() check and you're golden.

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If you're up for using SKSE, you can also rig an OnMenuOpen event for the Pickpocket menu, though as that will fire on all attempts to pickpocket it doesn't sound like the best fit for your use case.

Edited by foamyesque
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So as everyone knows, when you open the map, it zooms backwards away from your current location.

 

I use the paper map, and disable the player map marker so I can actually get lost and have to figure out where I am.

 

Trouble is, the backwards zoom when opening the map gives away the approximate character location, close enough to remove much of the guesswork. Does anyone know a way to eliminate or change the speed of this zoom out so that it's gone or no longer noticeable?

 

I've tried to find mods that do such a thing but there are none, or I'm not using the correct keywords in searching.

 

Thanks!

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Hey, just wondering when making custom armour for female in blender if there is a way to flatten the breasts to avoid boob plate and if there are any good guides for starting making custom armour for Skyrim. thank you

Look at the wiki: http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1

This could also be something interesting for you: Bodyslide and Outfit Studio https://www.nexusmods.com/skyrim/mods/49015/

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