InuyashaFE Posted November 16, 2011 Share Posted November 16, 2011 One of the features I hoped would be modded is one that would allow you to become a dragon for a short amount of time. Sure, you have the soul of a dragon, but as you gain more and more power, and hone your Voice, shouldn't you be able to tap into your draconic potential? What I'm looking for is a mod that'll add a shout to the game, one that will let us transform into a dragon for a time. Link to comment Share on other sites More sharing options...
Vaktus Posted November 16, 2011 Share Posted November 16, 2011 (edited) Support, my friend. If you ever think about changing your sig, you should add my support banner, we need to get a Playable Dragon mod made ASAP. Edited November 16, 2011 by Vaktus Link to comment Share on other sites More sharing options...
Golegrey Posted November 16, 2011 Share Posted November 16, 2011 I would like to see this too, would be cool to have dragon on dragon fights. Link to comment Share on other sites More sharing options...
NeoH222 Posted November 16, 2011 Share Posted November 16, 2011 I was thinking the same thing. Martin Septim in Oblivion was able to tap into that power (even though it was an avatar of Akatosh), so why shouldn't Dovahkiin? I was thinking up an entire quest line involving around unlocking the true dragon power. Link to comment Share on other sites More sharing options...
Midicow Posted November 16, 2011 Share Posted November 16, 2011 (edited) I'm just annoyed that them darn dragons won't let me swat em down with my whacky stick and flap overhead half the time instead.Also they get around so easy. Even had a dragon completely run away from me and fly off into the distance.. :< Some flappy wings would really help getting *down* from the seven thousand blasted steps once you actually get up there. If this mod were ever made I'd expect there to be three levels it, the first level for the first word mastery.. second word mastery.. etc. First word might be temp change into random dragon type, second word might be longer duration, and third word mastery would be just on/off toggle with no duration and element choice. Alternatively, a one-time element decision. Speculation aside though, I expect even if you're holding a basket of flowers when you approach a guard, they're not going to be to happy with your big scaley-ness. Much like werewolves. So.. maybe a quest where you go about talking to official people of the various holds? Make it well known that the power of the dragonborn allows that sort of transformation and perhaps oil some noble's coffers or perform some noble questy goodness in order to avoid screams of "DRAGON!!!" and flying arrows. You'd also probably act like a dragon magnet, seeing as lore-wise the dragons are practically cannibals when it comes to killing each-other and absorbing powers. They'd probably come even more often for a chance to dine on your shouty powers. The whole concept is kinda op'd though. Dragons have a lot of armour and health and generally strong attacks. You'd probably attract the attention of organizations similar to the silver weapon users. (I forgot the actual name for some reason. Silver something or other)They'd probably want to make things out of your hide, and would be well-prepared to do so by force. I also expect you'd have difficulty using this shout indoors and in the non-outdoor cities.Due to being fat. Edited November 16, 2011 by Midicow Link to comment Share on other sites More sharing options...
NeoH222 Posted November 16, 2011 Share Posted November 16, 2011 I'm just annoyed that them darn dragons won't let me swat em down with my whacky stick and flap overhead half the time instead.Also they get around so easy. Even had a dragon completely run away from me and fly off into the distance.. :< Some flappy wings would really help getting *down* from the seven thousand blasted steps once you actually get up there. If this mod were ever made I'd expect there to be three levels it, the first level for the first word mastery.. second word mastery.. etc. First word might be temp change into random dragon type, second word might be longer duration, and third word mastery would be just on/off toggle with no duration and element choice. Alternatively, a one-time element decision. Speculation aside though, I expect even if you're holding a basket of flowers when you approach a guard, they're not going to be to happy with your big scaley-ness. Much like werewolves. So.. maybe a quest where you go about talking to official people of the various holds? Make it well known that the power of the dragonborn allows that sort of transformation and perhaps oil some noble's coffers or perform some noble questy goodness in order to avoid screams of "DRAGON!!!" and flying arrows. You'd also probably act like a dragon magnet, seeing as lore-wise the dragons are practically cannibals when it comes to killing each-other and absorbing powers. They'd probably come even more often for a chance to dine on your shouty powers. I also expect you'd have difficulty using this shout indoors and in the non-outdoor cities.Due to being fat. This, I was thinking the same thing in the sense of words of power and the whole 'don't attack me' stuff. My main idea is that at some point in the main quest, or after, the player receives a letter from someone, telling them to meet them somewhere, most likely somewhere open and dragon related. Getting there, the player finds out that the person who sent the letter actually is a dragon, who explains in depth about the dragon soul that resides in the player and offers the opportunity to unlock it's full potential, allowing the player to use more shouts and to transform into their inner dragon. This of course has some side-quests, which I haven't thought up entirely, but it would be related to learning more about the dragon heritage and history (while not contradicting to lore, of course). After mastering the ability to transform, another questline would open up that involves constructing an ancient gathering ground for dragons as well as to unite those who aren't loyal to Alduin. But to construct the gathering ground, the player must enlist builders from the holds, which involves talking to the jarls and convincing them to lend some help, as well convincing the people to not attack your dragon form (and allies when you get them). This is optional, of course, but it would continue the questline and open up a new home for the player. I imagined this to happen after the main quest, but it can happen earlier, with the dialogue and events changing depending on if you finished the main quest or not. Link to comment Share on other sites More sharing options...
Midicow Posted November 16, 2011 Share Posted November 16, 2011 (edited) In my not so credible opinion, unless you mean this as a sandboxy exploration tool, you'd want it somewhere in the progression of the main story for it to be a useful skill. Or at least independent from the main story, to be gotten when the player is actually strong enough to handle whatever is involved. Then as you progress the main story (or in strength) you run into the ability to unlock its potential further. As a side note, I'd like to mention that your faithful adventuring companion of choice should probably require a dragon saddle. Possibly some mounted combat involved as well.Heck just give them an extraordinarily long spear and stuff a dragon underneath a giant tree and you've got most non-historical norse mythology. Edited November 16, 2011 by Midicow Link to comment Share on other sites More sharing options...
NeoH222 Posted November 16, 2011 Share Posted November 16, 2011 Well if its during the main story, if we have a quest involving it, we could change things up for battling Alduin, or such. I imagined huge battle between dragons, the player joining in of course. Link to comment Share on other sites More sharing options...
Midicow Posted November 16, 2011 Share Posted November 16, 2011 Well if its during the main story, if we have a quest involving it, we could change things up for battling Alduin, or such. I imagined huge battle between dragons, the player joining in of course. J'zargo flinging lightning bolts atop your aflamin' with fury air dive? Link to comment Share on other sites More sharing options...
NeoH222 Posted November 16, 2011 Share Posted November 16, 2011 Well if its during the main story, if we have a quest involving it, we could change things up for battling Alduin, or such. I imagined huge battle between dragons, the player joining in of course. J'zargo flinging lightning bolts atop your aflamin' with fury air dive? Hehe, something like that. When it came to my own idea, I thought of the allied dragons fighting against another dragon faction. If during the main quest, we can have an aerial duel between you and your allies an Alduin and his loyalists, which would end, of course, with Alduin fleeing so that the canon final battle can still take place. Link to comment Share on other sites More sharing options...
Recommended Posts