saeb Posted November 16, 2011 Share Posted November 16, 2011 I've always loved the hit sounds for long range archery shots. They really make help give a visceral sense of impact. I thought why not take hit indicators one step further. Much like the kill animations for melee there should be one for archery. A slow motion view following the arrows from bow to skull with all the bloods and screaming in which to relish. Some of my scattered thoughts on this concept include: -I don't know if the game can tell where you arrow is going to hit as you let go of the string, (though it seems like it since enemies like to Matrix dodge arrows) but this would allow for an on-release kill cam, you basic let-go-of-string-go-straight-to-cinematic-carnage.-If this isn't possible, maybe an instant replay of the shot as soon after releasing the bow string as possible.-I think it would also be a cool feature to have the ability to trigger the arrow cam at will, just for fun. (It's kind of cheating, but it would still be pretty gratifying to use, a la the Archery's slow time perks) Thoughts? Link to comment Share on other sites More sharing options...
saeb Posted November 17, 2011 Author Share Posted November 17, 2011 Friendly bump please, wondering how feasible this mod would be. Thank you. Link to comment Share on other sites More sharing options...
Risenzealot Posted November 17, 2011 Share Posted November 17, 2011 I'm bumping this b/c I actually had the same thought the other day before reading this thread. If possible this would be simply amazing. Link to comment Share on other sites More sharing options...
mlkey Posted November 17, 2011 Share Posted November 17, 2011 This is hard coded.. meaning it will take long for this to come out IF this comes out.. Link to comment Share on other sites More sharing options...
GrimyGhost Posted November 17, 2011 Share Posted November 17, 2011 what i imagine could be done easy with the CK is just cutting to the enemy when the arrow hits him and just have him fall in slow-mo... that would be better than what we have now atleast.. Link to comment Share on other sites More sharing options...
PaladinRider Posted November 17, 2011 Share Posted November 17, 2011 what i imagine could be done easy with the CK is just cutting to the enemy when the arrow hits him and just have him fall in slow-mo... that would be better than what we have now atleast.. I don't think that's very easy. Link to comment Share on other sites More sharing options...
saeb Posted November 17, 2011 Author Share Posted November 17, 2011 what i imagine could be done easy with the CK is just cutting to the enemy when the arrow hits him and just have him fall in slow-mo... that would be better than what we have now atleast.. I don't think that's very easy. Actually, orienting the camera on the enemy but pointing at you and slowing time! Definitely an alternative method that would look equally cool! Link to comment Share on other sites More sharing options...
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