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Crash to Desktop


wishbone346

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Hate to bother you fine folks again, but it seems that every time I fix one issue in Morrowind I encounter another. I now have the modded game up and running, but I'm getting crashes to desktop very frequently now. It's at the point where I'm saving almost constantly just to avoid losing my progress, but that is really killing the fun of playing the game. The crashes are pretty random though they seem to be a bit more prevalent when moving into open areas. I'm using the Morrowind Sound and Graphics Overhaul, but my PC is a powerhouse so this shouldn't be an issue. I've tried reducing some of the settings like the shaders to no avail. In fact lowering the shaders actually caused a crash to happen much quicker upon booting up the game. I do have the code patches as well so I honestly can't figure out what the problem could be.

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Update mlox from the one bundled in MGSO (it's years out of date). Run that, let it fix your load order. Read the Comments on your loaded mods and fix as appropriate.

 

If you're still having problems post again with your new load order (copy & paste from mlox or from morrowind.ini) and the contents of your warnings.txt.

 

Also, Morrowind can be rather fragile so having an expectation of no crashes at all may not be realistic (with a modded game, actually, probably just vanilla....)

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So I ended up just starting from scratch and reinstalling everything. However, now I seem to be having a new issue. While in character creation I seem to be missing .nif files for the heads of pretty much every race, and when I come to those heads it results in the game crashing no matter what option I choose. The character head always blocks the full message so I can't give a detailed version of what it says. However, one had something to the effect of head10.nif or something like that. My load order is as follows:

 

_001_ Morrowind.esm
_002_ Tribunal.esm
_003_ Bloodmoon.esm
_004_ Texture Fix - Bloodmoon 1.1.esm
_005_ Morrowind Patch 1.6.5 Beta (BTB Edit).esm
_006_ Poorly Placed Object Fix 1.2.esm
_007_ Texture Fix 2.0.esm
_008_ TR_Data.esm
_009_ TR_Mainland.esm
_010_ SirLuthor-Tools.esp
_011_ Unique Banners and Signs.esp
_012_ Better Bodies.esp
_013_ Windows Glow.esp
_014_ Key Replacer Trib & BM.esp
_015_ JEB_muffin_fix.esp
_016_ Barabus' fireplaces 2.esp
_017_ Windows Glow - Tribunal Eng.esp
_018_ Windows Glow - Bloodmoon Eng.esp
_019_ Windows Glow - Raven Rock Eng.esp
_020_ WA_Signy_Signposts(!).ESP
_021_ Better Skulls.ESP
*024* Romance_v37EV.esp
*025* Particle Arrow Replacer.esp
*026* Psy_VGR_Armour.esp
*027* MA_snowprincetomb_v3.esp
*028* Vurt's Grazelands Trees.esp
*029* AtmosphericSoundEffects-3.0-Tribunal.esp
*030* abotWindowsGlow.esp
*031* Statue Replacer - Normal.esp
*032* bones.esp
*033* Shieldfx.esp
*034* Book Jackets - Morrowind.esp
*035* Book Jackets - Tribunal.esp
*036* Book Jackets - Bloodmoon.esp
*037* Better Clothes_v1.1.esp
*038* NewBlood_MwTbBm1.1.esp
*039* Neo's Unique Creatures.esp
*040* BetterClothesForTB.esp
*041* correctUV Ore Replacer 1.0.esp
*042* Bloated Caves.esp
*043* Graphic Herbalism.esp
*044* ExcellentMagicSounds.esp
*045* almalexia armor.esp
*046* Psy_UniqueDremora_T.esp
*047* More Better Clothes.ESP
*048* Golden Gold.esp
*049* Animated Morrowind.esp
*050* New Voices.esp
*051* Sleepers, Awake!.esp
*052* guarskin_drum_replacer.esp
*053* LeftGloves_Addon_v2.esp
*054* UniqueFinery.esp
*055* Unique Jewelry and Accessories.esp
*056* True_Lights_And_Darkness_1.0-NoDaylight.esp
*057* Clean MCFC_1.0.esp
*058* imperial chain fix.esp
*059* UF_HortRobeF001.esp
*060* Vurt's BC Tree Replacer II.esp
*061* Welcome to the Arena! v6.6.esp
*062* New Bodies - Mature.esp
*063* Female Armor - Complete.esp
*064* Better Weapons and Armors.esp
*065* OTR_Coast_Variety.esp
*066* Wey_New_Argonians.ESP
*067* STA_guides_replacer.esp
*068* MW Containers Animated.esp
*069* Better_Sounds.esp
*070* MEN_Combat.esp
*071* DB_Attack_Mod.esp
*072* entertainers.esp
*073* bcsounds.esp
*074* AreaEffectArrows.esp
*075* EBQ_Artifact.esp
*076* master_index.esp
*077* adamantiumarmor.esp
*078* Siege at Firemoth.esp
*079* Loincloth_top_ pkg2.esp
*080* New Argonian Bodies - Mature.esp
*081* New Khajiit Bodies - Mature.esp
*082* Khajiit-ALL.ESP
*083* MEN_Combat_merged.esp
*084* MEN_Combat_merged~1.esp
*085* MEN_Combat_merged~2.esp
_022_ Romance_Follow_v10EV.esp
_023_ Prostitution_v12EV.esp
I haven't been able to test if any of this has helped with the original problem of crashing since I can't get past the character creation menu, and my old files don't seem to be working since the reinstall. However, things do seem to be running a bit smoother now aside from the crashes due to character creation.
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1 - Apply mlox's recommended load order

2 - warnings.txt will contain the errors, please post it.

 

Oh, and MEN Combat needs the bleeding edge version of MWSE, think it's on Git hub. Check mod's description here for linkage.

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That is mlox's recommended load order.

 

This is what's currently in the warnings.txt:

 

Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_extrav_2_f.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_exquisite_1_f.
Not able to find Foot part in BC_shoes_exquisite_1_f.
Model Load Error: Meshes\tr\b\TR_pb_IMP_head01.nif cannot load file in Meshes\tr\b\TR_pb_IMP_head01.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\tr\b\TR_pb_IMP_head02.nif cannot load file in Meshes\tr\b\TR_pb_IMP_head02.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\tr\b\TR_pb_IMP_head03.nif cannot load file in Meshes\tr\b\TR_pb_IMP_head03.nif.
Will use the default object Marker_Error.NIF.
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It just looked like you hadn't applied the load order changes.

 

I'm afraid nothing's leaping out at me there from your mod list. Maybe someone else has a bright idea?

 

[Edit: Actually the "TR_pb_IMP_head01.nif" errors imply something about Tamriel Rebuilt. Either the BSA isn't registered properly (check morrowind.ini [Archives] section) or you've a old addon for TR which is pointing to head resources no longer present in the BSA. If the BSA is registered OK you could try a grep tool (I use Textcrawler, free as in beer) and search for that string in your *.ES? files.]

Edited by Dragon32
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