InuyashaFE Posted November 18, 2011 Share Posted November 18, 2011 My question is are you satisfied with werewolves, and if not, what do you think could be improved upon? Link to comment Share on other sites More sharing options...
Deleted3158906User Posted November 18, 2011 Share Posted November 18, 2011 Satisfied. Link to comment Share on other sites More sharing options...
Thoreai Posted November 18, 2011 Share Posted November 18, 2011 (edited) Im very satisfied and happy how they made them...serioulsy i have never even believed they would be this awesome. They are great fun but i think as many things in skyrim, the werewolfs just as vampires lack more in depth...i especially wanted to see hunting in packs(nothing a modder couldnt do i know), interesting powers...or maybe more werewolf oriented mission with packs. I still havent figured out...do werewolfs have nightvision...becouse so far i havent found anything like that. I read some vampire guide(powers and stuff) and it seems they came off short and are pretty much oblivionish...atleast it looks that way to me, more time was spent on the werewofls i think. Edited November 18, 2011 by pavy Link to comment Share on other sites More sharing options...
ZomBBoognish Posted November 18, 2011 Share Posted November 18, 2011 I've never felt more like a monster than when I walked into Solitude, while the entire town was gathered, and transformed. Hearing people starting to react, sending them running with a roar, and chasing people down to kill and eat them. Very satisfying. Link to comment Share on other sites More sharing options...
WarKirby3333 Posted November 18, 2011 Share Posted November 18, 2011 I'm not happy with the werewolf. in its current form i dont care much for using it. Personally, how i'd like to see it: -Transformation should be a toggle. permanant until you choose to come out of it. but staying in beast form too long could have ramifications, like losing control-forced transformation all night, during any full moon. Link to comment Share on other sites More sharing options...
chrismgtis Posted November 18, 2011 Share Posted November 18, 2011 Werewolves could definitely be stronger. They are incredibly weak. Other than that I'm satisfied. Link to comment Share on other sites More sharing options...
nolgroth Posted November 18, 2011 Share Posted November 18, 2011 Satisfied. Link to comment Share on other sites More sharing options...
pussyranger Posted November 18, 2011 Share Posted November 18, 2011 (edited) as everyone swarms about the toggle on / off power i think it would be way to OP and every fool would spam his nightwish/linkin park machinimas how he owns a dungeon on uber easy as a were wolf .. and i know a lot of people qq about werewolfs are to weak but either they play on uber master or dont use the Werewolf skill to ACTUALY FEAR EVERYTHING AROUND YOU FOR UNLIMITED USE WHICH DOENST BRAKE BY TAKING DAMAGE ! the only thing i think lacks beeing a werewolf is -regenerating HP when you feed, -getting passive bonuses and powers - like wolfs either follow you or dont attack you and run in fear if they are weaker then you, -beeing able to atleast DEactivate the transformation, im really disappointed its a buff like system and after a killing spree i have to T>2 hours to move on and loot my stuff, also of what i heard is beeing a vampire is totaly gay (i know its not thread related) and needs modding so for my point of view it should have-sort of calm power without CD (not super high lvl so you dont feel god taming any giant etc.)-a paralizing either animation or buff-even more passive effekts since vampires do not have any transformations at all (higher magicka/magicka reg/ stamina reg same as werewolfs have with stamina transformed) Edited November 18, 2011 by pussyranger Link to comment Share on other sites More sharing options...
Jupitus Posted November 18, 2011 Share Posted November 18, 2011 I'm having a blast so far no complaints. I waited this long because I figured that the transformation would be mandatory, when I discovered that it was something that we can activate I jumped right in. The passive bonus idea mentioned above "like wolfs either follow you or dont attack you," sounds like a great idea for a mod but I disagree on being able to deactivate at will as I feel there should be drawbacks as well. Link to comment Share on other sites More sharing options...
pussyranger Posted November 18, 2011 Share Posted November 18, 2011 well yea, but its either Deactivate it on will, or click wait put timer 1 - 3 hours and click ok ON WILL so its not really so much difference. Link to comment Share on other sites More sharing options...
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