NeoH222 Posted December 16, 2012 Share Posted December 16, 2012 found this. it sounded like something you could use for the draconic transforming thingy XP32 Maximum Skeletonhttp://skyrim.nexusmods.com/mods/26800/ I was looking over that, and it would be nice to add more details and what not. But in that case we can do a bit more with the dragon transformations and what-not. Link to comment Share on other sites More sharing options...
TheCommonerPrince Posted January 3, 2013 Share Posted January 3, 2013 Hi guys, TCP here, hope the holidays have gone well for you. Just wanted to say, I am resigning from The Dragonborn Legacy project as a voice actor, due to both changing personal priorities and apparent inactivity in this project. Best of luck to all! :) Link to comment Share on other sites More sharing options...
NeoH222 Posted January 31, 2013 Share Posted January 31, 2013 Is there anyone else around on the team? I am still brainstorming ideas, and I might got a few interesting ones if this thing is still being worked on. Link to comment Share on other sites More sharing options...
Zinnorokkrah Posted February 2, 2013 Share Posted February 2, 2013 Well, there's me- and Budz has let me know that he's been working on some new stuff, not exactly related to TDL, but he's still willing to help us any way he can. [Correct me if I'm wrong Budz- that's just the vibe I got from the conversation] Link to comment Share on other sites More sharing options...
BeastlyBeast Posted February 7, 2013 Share Posted February 7, 2013 hey. hows the mod coming along, Neo? Link to comment Share on other sites More sharing options...
Galacticat42 Posted February 7, 2013 Author Share Posted February 7, 2013 (edited) Well, we're all still working on this, I'm just taking a different approach to it to make the mod more fluid. As it was, the quest line I already had for it didn't allow any breathing room for the player which is never a good idea. Plus I'm filling in some holes on the existing story. In addition to this, I've restarted the ESP since the one I was working with was dirty edits galore and I felt that too many aspects of the dungeons in that ESP needed to be changed. Badly. So, I'm starting anew with the follower I told you about and will be working from there to get the story to be more believable. On top of all this, we've already discussed, that other parts of the mod needs to be changed to coincide with the Dragonborn DLC lore. Edited February 7, 2013 by Budz42 Link to comment Share on other sites More sharing options...
AlberichMX Posted February 11, 2013 Share Posted February 11, 2013 Glad to know this mod is still alive, keep it up! Link to comment Share on other sites More sharing options...
Galacticat42 Posted February 12, 2013 Author Share Posted February 12, 2013 Just came to check on the thread and found my last post can be rather misleading to the general public... The follower I was referring to was one I talked to Neo and Zinno about that's a new character. To kill two birds with one stone, I eliminated the need for a Farengar voice actor as no Nexus VA's want to nor can duplicate Farengar Secret-fire's voice and accent by introducing this new follower in addition to making the mod more fluid with the main quest line. Link to comment Share on other sites More sharing options...
Marco6655 Posted February 28, 2013 Share Posted February 28, 2013 hey how did you get a big team of modders like that Budz42 cus im working on a new mod called the wraith lands and i need a team to help with voice acting 3d modeling and scripting and stuff Link to comment Share on other sites More sharing options...
Galacticat42 Posted March 2, 2013 Author Share Posted March 2, 2013 hey how did you get a big team of modders like that Budz42 cus im working on a new mod called the wraith lands and i need a team to help with voice acting 3d modeling and scripting and stuffHonestly, I've been scraping together anyone that was willing and able, but that proved to be a bit of a mistake seeing that people tend to forget these things if they're not really committed to it which would in turn leave the mod hanging on the people that would sign up, but don't bother to check in. Link to comment Share on other sites More sharing options...
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