CiderMuffin Posted July 22, 2016 Share Posted July 22, 2016 Except the only time they ever look glossy or 'shiny' is when the rain filter is applied which makes sense. Otherwise it looks like wood. I think it's just you Link to comment Share on other sites More sharing options...
TrickyVein Posted July 22, 2016 Share Posted July 22, 2016 Things can look like they're wrapped in saran wrap when it's raining, especially if the player is using a custom weapon with an overly zealous specular (green channel) map, but otherwise I think the game looks pretty great. Link to comment Share on other sites More sharing options...
mkborgelt13 Posted July 23, 2016 Share Posted July 23, 2016 Anyone else feel like Bethesda's overly liberal use of specular power makes some things in the game look very plastic? Has anyone thought of doing something about this (or already done something about it), and if not would this be a much wanted mod? Glad I'm not the only one... that said, I think the use of specular in Fallout 4 is improved over Skyrim. This was such a problem in Skyrim it prevented me from playing. Take for example the texture of steel items in Skyrim versus Fallout 4. The reflective surface of turret drums is much much nicer than the yucky grey plastic of the steel Nord armor plates. I have been using Reshade and that has made the textures even more "dry" and crisp. I also have wet textures turned off. I think the usage of BGSM materials has done a lot to improve this. Link to comment Share on other sites More sharing options...
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