threefoldmind Posted July 22, 2016 Share Posted July 22, 2016 So this i in mod talk and not mod requests because I want to know if anyone has tried to make or knows of a mod that lets you play a coward and as well what others would think about that as an option. So the way I am thinking of it would replace Intimidation, Animal Friend, and Wasteland Whisperer with three different perks that allow you to "Cower" and pacify enemies which would trigger a scene where you can make speech checks or give them something based on what they are in order for them to leave you alone.Animal Friend would likely keep its name and like you cower to a bear and maybe you have the option to give it Deathclaw Meat or a Yellow check for Radstag Meat a Orange check for Molerat Meat or a Red check for Radroach meat and if you pass it leaves you alone, if you fail it goes back to attacking you and cant be influenced again. Could follow similar models for all three perks, and maybe higher levels let you convince them of other things like "paying" them to attack their friends or do stuff for you much like the Intimidation perks already do.It would probably be a big undertaking but I would love to see it and really want to know what others think of it. Link to comment Share on other sites More sharing options...
TeamBacon Posted July 22, 2016 Share Posted July 22, 2016 The red, orange, yellow speech check system only checks for your charisma skill. It is really easy to check for *does player have Radstag Meat* or *Does player have Cower Perk* or almost anything else, but without making each level a separate option it will be a bit difficult to add different levels of difficulty. So you could in theory have 4 different options that will only show up based on level of the perk. So X - No Perk, A - Level 1 Perk, Y - Level 2 Perk, and B - Level 3 Perk. Opening a dialogue menu with a Deathclaw or something in my opinion would be odd. I wouldn't play it. But it seems like it would be pretty easy to do if you understand how dialogue and quests work in the Creation Kit. Though I haven't really done much with 'non unique' characters. So long story short, I don't think it is a great idea. But if you want it, go for it. If you have question about doing different perk or special or inventory checks, I can help you out with that. Link to comment Share on other sites More sharing options...
threefoldmind Posted July 26, 2016 Author Share Posted July 26, 2016 See i figured the dialogue would be things like "Hey big guy, calm down" and the character could go into a dialogue where you can try to get it to leave you alone. It would probably be similar in design with "Intimidation Redone" Link to comment Share on other sites More sharing options...
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