MyrddinDE Posted November 22, 2011 Author Share Posted November 22, 2011 I think MGEF is actually for spells, but I wouldn't mind hearing if the MGEF ids work. I am pretty sure MGEF == magic effect. Just to confirm, using the ENCH ID's from Skyrim Viewer (or the ones ingame) do mostly not for for the playerenchantobject command. I think it does directly attach the spells to the item. MGEF Variables do work as long as they have a description at least. Just working through the MGEF list.Here's the full list of effects;and to make it simpler, the ones in the brackets that say EnchFortify*****ConstantSelf are the ones that work 100%, as they're used by the enchanting process itself. Wow that is quite some list, thanks a ton exactly what I needed. Link to comment Share on other sites More sharing options...
MyrddinDE Posted November 22, 2011 Author Share Posted November 22, 2011 There you go, imprelented the ones labeled as Ench*Self and the Ench*FFContact (these seem to be the weapon on hit enchants). Need to check the id's now if they work :D Thanks for the big list, was a huge help, how were you able to export them? Using Skyrim Viewer (just learnt about it) atm and can't figure it out :D Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted December 9, 2011 Share Posted December 9, 2011 It's too bad none of the visual effects work on the npcs. Link to comment Share on other sites More sharing options...
shadowfx78 Posted January 23, 2012 Share Posted January 23, 2012 very interesting is it possible to use most of these effects for the playercreatepotion the obvious ones that wouldnt work are the weapon ones but things like regenerate health and such should work. ill do some testing and find out myself. I'm looking to make some witcheresque like potions and this list will help immensely. Link to comment Share on other sites More sharing options...
Recommended Posts