Deleted82156User Posted July 28, 2016 Share Posted July 28, 2016 I am looking at maybe building a vault player home and am wondering if it is worth getting the Vault-Tec DLC to add new content to my house mod? Does it add a lot of new meshes and textures to play with in the CK? So far I can only come up with information that it has the wallpapers we already currently have, cafeteria, nursery etc.. Is there much that is actually new that make it worth purchasing for a modder? Link to comment Share on other sites More sharing options...
TheVampireDante Posted July 28, 2016 Share Posted July 28, 2016 There's a lot of parts by the looks of it. Not had a full look through the entire contents yet, it reminds me of working in the Oblivion CK. Vault themed walls, corners, roof/floor tile parts hallways, stairs, railings and a ton of other odds and ends. Link to comment Share on other sites More sharing options...
Ethreon Posted July 28, 2016 Share Posted July 28, 2016 There are a lot of new OBJECTS, but same ol' textures. There are however, new animations for NPCs and alike. People would enjoy it, but personally I feel like this DLC is not really worth either. Luckily got it via the cheaper season pass. Link to comment Share on other sites More sharing options...
Deleted82156User Posted July 28, 2016 Author Share Posted July 28, 2016 Thank you! That gives me a clearer picture. New objects are great, but same ol' textures is disappointing. New animations though, that is interesting. Link to comment Share on other sites More sharing options...
Ethreon Posted July 28, 2016 Share Posted July 28, 2016 At least I assume they're new, like the bike riding animation and and alike. Link to comment Share on other sites More sharing options...
sLoPpYdOtBiGhOlE Posted July 28, 2016 Share Posted July 28, 2016 (edited) TBH the Vault-tec DLC to me was absolute crap for Quest Content.Shallow and cheap and not worth a pinch of salt. The actual buildable structures were great to me.Learning curve of how thing snap from one set type to the next was a bit lame, but does have a nice finish after you work out the way to snap from one set to the next. There are no Half or Quarter size blocks pieces so you pretty much work with a 256x256x256 or 512xx512 x256 snap sizes.I have already filled the vault space to brim with building structures in one consecutive vault that all interconnect between all the areas right up to the other exits into the Commenwealth.Mind you without Place Anywhere I don't think it would have been possible to what I did as the chambers are skewed in some joining areas and it would be close to impossible to have a continuous vault between all chambers due to not enough slope sizes for some sets. The biggest gripe I have with the sets is the windows are foggy and dirty ffs... grrr.The other gripe I have is there are some corner pieces that could have been added in certain sets to make things uniform between joining one set to the next.The trim cover seems to be useles to hide unused snap points on Arterium wallsRailings are very nice but to get a nice flow there needs to be some half size innner and outer corner pieces, as it is to get that nice flow inwards then curve outwards you need to work in 512 blocks, which in some cases just doesn't work when your trying to get a nice finish with limited space. I've since done The Castle with the Vault pieces and it was fun...lol Edit:If you can't be assed doing the vault stuff and would just like to start using the Structure content then console is your friend: set DLC06AllowVaultAnywhere to 1Unlocks the structure pieces without even starting the vault quest. Edited July 28, 2016 by sLoPpYdOtBiGhOlE Link to comment Share on other sites More sharing options...
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